6.3 Geo Face Selection
Posted in: NUKE from The FoundryI tried the snapping functions and it asks for points. I checked the manual and it only says how to activate it and make selections.
I tried the snapping functions and it asks for points. I checked the manual and it only says how to activate it and make selections.
I would like to use my key/alpha to pull a directional edge detection. I normally would use sapphire edge detect in flame. It has a directional parameter built in. Is there a way to do this in Nuke without 3rd party plugins? I’m aware I can mask it but looking for a quick solution.
Much appreciated!
I guess I need to read up a bit more on caching and memory optimization. Does anyone have any tips on how to set that up?
anyone can help?
thanks
Basically I need to freeze particles of clouds at a particular frame? Thanks for all the help.
i am trying to make gradient tool in nuke but i don’t know much abt scripting part so i need help to make gradient tool but problem is i need gradient same like a "eyeon fusion" so anybody can help me to make same gradient like fusion? thxs
i try this
{
Tools = ordered() {
Gradient1 = TexGradient {
CtrlWZoom = false,
Inputs = {
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1, },
[1] = { 1, 1, 1, 1, },
},
},
},
MaterialID = Input {
Value = 1,
},
},
ViewInfo = OperatorInfo {
Pos = { 671, 210, },
},
},
},
ActiveTool = "Gradient1",
}
but when i enter in nuke i got this thing error
{
Tools = ordered() {
Gradient1 = TexGradient {
CtrlWZoom = false,
Inputs = {
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1, },
[1] = { 1, 1, 1, 1, },
},
},
},
MaterialID = Input {
Value = 1,
},
},
ViewInfo = OperatorInfo {
Pos = { 671, 210, },
},
},
},
ActiveTool = "Gradient1",
}
# Result: File "<string>", line 2
Tools = ordered() {
^
SyntaxError: invalid syntax
i wondering how to write text like here in this tutorial in the node graph… i see the backdrop and next to it a text note…
the problem i am having now is that i have a clip thats 389 frames long with a tracking node applied to it. from fram 1 to 241, i have an image tracking on top of my footage, but the actor walks across the screen (and subsequently over my tracked image, which ends up on top of the actor) for about 10 frames. so i need to remove the image for about 10 frames while he walks in front of the object being covered by the tracking image, and then i need that tracked image to return after the actor has finished walking in front of it.
i have set the frame range of the tracked image for 1 – 241, but i don’t see how i would be able to have it re enabled after that. furthermore, the only options i have after frame 241 are to bounce, loop, hold or turn to black. i’d LOVE an option to "disappear". 🙂
what are my options? this node based editing is all very new to me. if i were using a linear editing program, i’d simply remove that jpeg from the timeline for those frames and have it return when i needed it.