Stereo 3d
Posted in: NUKE from The FoundryThanks for advance..
Thanks for advance..
this is a printscreen of error.
http://postimage.org/image/14wnmo6as/
Sorry for my English…
thanks
I have tried to run some of the OFX plugin examples from the official OFX repository and I dont get them to work with Nuke. In particular, I tried to run basic.cpp and invert.cpp.
For both I get the following error:
Traceback (most recent call last):
File "<string>", line 1, in <module>
RuntimeError: C:/Users/Me/.nuke/invert.dll: plugin did not define invert
I have put all the header files in place,run the invert.cpp with Visual C++, built the project(no errors!), placed the .dll in the appropriate .nuke and C://ProgramFiles/CommonFiles/OFX/Nuke/ folders.
Also, one thing to mention is that I haven’t modified the code at all..
What would you advise me to do? It’s probably something very silly, but it’s my first attempt to build Nuke plugins so I would really appreciate any help.
Many thanks in advance.
http://www.niccolobarbero.com/r&d.html
K_Denoise: It works on YCbCr colorspace instead of RGB. It helps to soften digital artifact working with different parameters on: black dots, white dots and coloured dots
K_LumaKeyer: advanced tool that give you the opportunity to perform a luma key in different color space
K_AlphaEdge: It helps to menage the alpha edges. It makes an edge detects of the alpha and it allows to have some advanced operation such as dilate/erode, blur e gain on both inside and outside the edge in separately
K_BeautyCleaner: It helps to have a classic beauty clean up. Expecially designed to clean models or actors skin and face
when i import obj files in nuke i can’t see any colours/textures of my model? i read of the need of .mtl files which have the needed texture for the specific .obj file? how do i have to connect .obj with .mtl files?
thank you!
I’ve been watching the awesome nuke tutorials by Martin Constable and been following his description. http://www.youtube.com/watch?v=kL01wuC2FBc
when i do it like this, everything is quite fine:
but then I do the following (as told in the video at the top)
and my result looks like this:
what am I doing wrong? :/
Thanks in advance
thanks