Z channel help?

Hi im facing a problem in nuke, When i import the separate Z depth channel in nuke it doesn’t show nothing i use Shuffle node and change the viewer channel to "Depth"…. But the result is no information…

when i import the same file in Fusion its shows the Z gray scale image….

what wrong with me..

why my Bezier mask is unavailable?

this is the HELP.

and this is my work.

I change something .but how can I fix the white area?

Start Nuke with custom script

Hi, All. Please, help me, what system variable defines a startup script for nuke (default template.nk).
I wish to change it to start with the custom script.
That I do:
1. I create custom init.py
#
import nuke

nuke.scriptOpen (nuke.recentFile (1))
2. Nuke started with my custom script, then it reopening with template.nk

Scripting : converting argv to a string

Hello,

Im having a problem that seems like its got a straight answer but I couldnt find it.

Im sending nuke external information, like [argv 0] which is a filename and a path and put it into a variable ( file = str(‘[argv 0]’) ) but when ever I refer to it it gives back argv 0 and not the content of the string itself.

The read node im passing it to displays [argv 0 ] (and shows the correct picture ) but when I print the node’s property the ‘file’ attribute displays the full path and filename. I need to grab that data.

My leet haxxor python/nuke scripting skills are lacking, I hope there is a quick way to fix it. Any ideas?

THanks!

-theo

who can give me a good news?

I need a good news ,ALL kind of good news! maybe for nuke…..maybe about your life….
I think , I REALLY need know some happy thing….:(:(:(:(:(:(:(:(

attaching an expression to a value in python

Hey

I’m writing an expression that will eventually be a button on the tools shelf in Nuke. This is what I have so far:

def VectorBlurToggle():
for node in nuke.allNodes(‘vectorBlurGizmo’):
if node.knob(‘disable’).value() :
node.knob(‘disable’).setValue(0)
else:
node.knob(‘disable’).setValue(1)

But what I want to do is instead of disabling the node entirely, I want to ad the expression $gui so that even if the node is disabled – the node will still render (using the studios rendering software).

Would be awesome if anyone could help me out with this.

News about the pan and zoom shortcuts ?

I searched the forum and I found questions and answers about the same subject but they are 2 years old.

Any news on that ? Is it possible now to remap the Pan shortcut ?

For example – MMB for pan
or Space and LMB like in Photoshop

Also Space for Play instead of the L key .

I know about the Menu.py but it seems you cannot change mouse buttons and/or Space key there.

cg pases & premultiply

Hi! Im getting this issue everytime I merge 2 "cg characters"

There is always a thin transparent line in the alpha that reveals the background. Normaly the 2 images are premultiplied and I just put a merge in "over". Each image got its own alpha too.

how to solve it?

NUKERS? Animated geo help pls! DIEGO??

Hey all attached is a still of a cube with a camera UV Projecting an image onto it! Now i need to bring in an animated sequenece WITH its geo to project the footage onto it! Pls could anyone with some 3d comp experience give me a hand!?

What format is best

1}OBJ. sequence (if so is there a plug-in to exoprt from maya!?
2}FBX
3}Camera moving around geo???

Any help would be greatly appretiated! I would test myself but i thought if any1 has done something similar they could give me heads up!?

Oh and the cube will be replaced with a 3d font!

THANKS NUKERS!!!! :niceone:

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Nuke Script Editor tuto