Don’t get me started on the color and codec.
Who wants it??
I’m going to go play some traffic and eat lightbulbs. Yeah, that’s definitely a lot more fun.
Who wants it??
I’m going to go play some traffic and eat lightbulbs. Yeah, that’s definitely a lot more fun.
-Jason
sadly we still get alot of interlaced footage for TV here and i wonder how you people work with it inside nuke?
From the search here i found a gizmo by diogo (thanks for that!) which although a bit buggy (gives me a knob error? probably cause its build for nuke 4?) seems to be a workaround. But sometimes i still get strange jitter after rendering out interlaced again… probably cause im doing something i shouldnt do. 🙂
Sadly the manual doesnt state anything about interlaced footage.
Anyone got some tricks to spare?
Cant wait for the day everything is in progressive!
Ah on that topic.. i emailed info@thefoundry with that question 2 times now in 3 weeks and didnt get an answer yet. Bit dissapointed by that… is there another support email adress?
Do you know anything about this thing?
Sorry for my english :p
Thanks for your answers.
Im getting the error information>>
couldnt create destination
But Quicktime renders will be done on local machine
somebody were suggesting to use some previous verison of Quicktime. If so please help me in finding out the right version…
thanks:)
Can I merge these 2 together w/o seeing the obvious dissolve? thanks
i.e. I paint a clone stroke, animate it’s position, then select that stroke with the selection tool and adjust the frame range but they won’t update in the stroke list nor will it update in the viewer…
However, if I set the frame range before making the stroke, that works fine. But that’s just not practical half of the time. I need to adjust that range after the fact…
any thoughts??
But if that IS possible, how would I go about doing that? I searched here and found some resources on batch rendering multiple write out nodes, but they were for more complicated things like rendering out a portion of a script, then reimporting it and continuing with the render to speed up render times and such. I’m not looking for something like that. Just a way to drop in maybe three or four dpx sequences, and re-render out each one as a new file type and size (compressed) and I wanted to know if it is possible with nuke to do this.
Any thoughts on this?
Release Date
10 July 2009
Supported Operating Systems
Mac OS X 10.5 Leopard (32-bit only)
Windows XP SP2, XP64
Linux CentOS 4.5 (32- and 64-bit)
New Features
There are no new features in this release.
Feature Enhancements
There are no enhancements to existing features in this release.
Bug Fixes
BUG ID 7482 – On the 2nd Gen Unibody MacBook Pro, Nuke crashed on Mac OS X 10.5.7
with certain nVidia graphics cards and driver updates.
This bug was fixed in Nuke 5.1v5, but reopened because Nuke still crashed on some
machines. These crashes turned out to be caused by a separate issue, however, and that
issue has now been fixed.
BUG ID 7584 – On Windows XP 64-bit, loading EXR files caused Nuke to crash on early AMD Opteron based systems.
BUG ID 7604 – Nuke crashed on Mac OS X 10.5.7 with certain new nVidia graphics cards
and driver updates.