Motor > Nuke 5.0
Posted in: NUKE from The Foundrycan I import shape form to nuke?
or I should render alpha out by motor and import only alpha to Nuke.
what is the right way to have rotoscoping from motor in Nuke.
thanks.
what is the right way to have rotoscoping from motor in Nuke.
thanks.
cant startet 🙁
please help
thanks
atm, im using the nuke ReLight and PositionToPoints for the 2.5D Relighting and pointpass. However, im unable to figure out how to get shadows.
the links on the video with direct to the gizmo do not work anymore.
any advice on how to get shadows using the P and N passes 😀
rasika
Thanks,
mc
Arun
in maya i can select many nodes in one time and in the channel editor i can add keyframes in one shot to all the nodes, so then i have only to offset my keys in the graph(curve) editor.
thanks in advance
mat
can someone point me towards some references/tutes/documentation on how to do a pan n tile setup from footage taken with a fish eye lens.
ill be using the stitched data to create HDRI panoramas for the CG dept. however, in the past, ive used PTGUI for the stitching while photomatix for the HDR generation. But because of Nukes abilities to fix issues with missing images and a few various other reasons, i want to try nukes lat-long map rendering abilities.
my qurrey is how to deform the card node to un distort the fish eye images. further, it would be amazing if im told on how to deal with images taken with both diagonal and circular fisheye lenses.
thankx again
rasika