Newbie scripting question
Posted in: NUKE from The FoundryCould someone show me off to the right direction in writing a short random character expression for a Text-node.:confused:
Thanks in advance!
Thanks in advance!
Example -i am rotating my card by x axis, than by y axis or by z axis, and my rotation start behave wrong – x axis rotation already not local x axis but some other axis which i do not understand
Will appreciate receive some short explanation about this behavior
thanks
I have rendered out an image from cinema 4d together with a matte for that image, but In Nuke, when I merge the image with a background using the matte as a mask, I get a little white edge around my object. As if the matte is slightly too large… Does anybody know what’s going on?
Greetz,
HW
when i roto a person , i draw shape for different part of the body , but in curve editor , it only show like ( curve . 0 . left , x ,) , i can not find the right curve to editing .
and when i edit the curves , how can i change the shape freedomly ?
and what are yours workflow about roto ?
as a junior vfxer ask .thanx
I’d like to hit one key and have the layer to display ‘channels’ set to ‘depth’ and the ‘display style’ set to ‘R’ for the red channel.
Thanks,
-Cog
Quick question for the more experienced Nuke artists
I have a 600 frame image sequence, and I need to access it randomly ( it’s a particle element for a timelapse shot, so I need a bit of jerky motion ).
I am trying to figure out an expression that will do it, but if there is any other way of doing this it would be great to know.
Cheers
So I’m working on a project that I’m shooting a few background plates for with a Canon 5D mII and I’m shooting in camera raw to get the best image quality.
Now instead of opening those raw files up in Adobe RAW, tone-mapping it and then spitting it out as a 8-bit image to use in my comp… I’m wondering if theres a way to bring my RAW image data into Nuke to take advange of RAW’s linear 12-bit color depth, which I can CC myself later down the line.
No use throwing away perfectly good color info… right?
Any ideas on how I could do this? Thanks!