Tips on keying and comping Motion Blur

Just wanted to ask the great compositors here to share some tips and ideas on how your workflow is when keying motion blur and comping it back to the background.

Thanks!

Clear expressions from knobs

Hey guys.

I have a gizmo that I’m throwing a button on to connect the 4 track points of a tracker to it. That all works, but i’d love to be able to have a script that can clear the knobs as well.

The .setExpresion(‘Tracker1.track1’) is great, but since animation is enabled on the knob afterwards, I cant simply .setExpression(”).

Anybody know of a way to kill the anim on the knob. I cant find anything that makes sense.

thx in advance

Stereoscopic pipeline or workflow ?

😎 hi everyone ! anybody working in Stereoscopic projects.can anyone tel me difference between anaglyph and polaroid. how polaroid steroscopic is done. wat the all process for converting 2d to 3d. Do u have any workflows. plz tel me ……….

Mirror…….

Just wanted some input as the best way to recreate a ceiling mirror where one does not exist.

I know we can just project and flip/flop the picture there…but from the angle the camera is looking…is that what would be reflected directly into the mirror…..

Please see attached pic. The room is undressed now. there will be a bed etc etc and people…….no not a porn 🙂

Is it worth taking a 5d or something and recording the takes from a higher position. The paint the camera out…..at least i will have the exact shot..or is it relevant to the viewers angle we see?

Last thing…solid round piece with black edging or quartered mirror to give it some definition?

I know i can build it myself, just interested in opinions….and solutions:)

shot

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Export camera from Nuke to Softimage

Hi. I have a one question. After tracking camera in Nuke, I need export this camera data in Softimage. But I don`t know how as it to make. Thanks!

relighting in composting softwares

what is meant by relighing in composting software is it will done in compsoftwares. If yes how we will done it in comp softwares

camera projection on a moving object

Hello, I did camera projections using both the project 3d and UV project successfully whenever the geometry I’m projection onto is not moving, I am now trying to project on a moving object, but when the object moves the texture I project on it doesn’t move with it, is there a way to project from one frame and then use that as a texture which sticks on the object even when it’s moving? thanks!

Send2Qmaster on Nuke6.xx

Has anyone got the script "Send2Qmaster" to work on Nuke 6? If so, how did you do it/set it up?

Setting up two Nuke Path environment variables based on versions

Hey all,

I’m just starting to get my head around scripting with nuke. I recently set up an environment.plist script to designate a new location for Nuke’s plugins. Now I have Nuke 6.1v1 and the 64-bit beta Nuke 6.1v2b1 versions on my Mac. I think because some of the gizmos and tools in the beta 64-bit are a bit different I get an error when trying to open the the 64-bit version using the plugins from the older version and visa-versa with using the plugins from the 64-bit version.
So, I was wondering if there is a simple script to implement into my environment.plist file that would clarify a separate path for separate versions of Nuke?

Currently this is what my environment.plist file looks like (except I replaced the path string for confidentiality):

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//
EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NUKE_PATH</key>
<string>/Place/where/plugins/are</string>
</dict>
</plist>

Thanks!

Read Node – default

nuke.knobDefault("Read.frame_mode", "start at")
nuke.knobDefault("Read.frame", "1")

My read node shows error. correct me please.

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