Gamma Slamming
Posted in: Digital Fusion / DFX+D
D
http://www.fxguide.com/article540.html
enjoy!
http://www.vfxpedia.com/index.php?ti…nce_Fusion_5.3
Looks imminent. :thumbsup:
Also looks to be the first node based app to accept r3d’s.
I’m very new on this forum, and also very noobish with Fusion.
My problems will be very basic, but I searched on the forum and couldn’t find a direct answer.
I’ve rendered a little scene, very simple, a background and a main character in the front.
1: My first problem. The character is a targa without alpha, so I made one seperately from it.
Now if I try to merge my background with my character, I only see my …character.
So where do I need to place my alpha?
2: I rendered a Zbuffer for my background, and it would be super if I know how to adjust it, but I don’t.
3: How to resize my scene? I rendered it out in PAL widescreen so it’s stretched?
I hope I can find my answers here so I can post my results. Cheers
So I’ve got my polyline mask and the shape is animated AND the Centre is animated, too. Now I just want to move the polyline up a few pixels (like I would if I used the centre).
Here are the problems: I cant move it up using Centre because it is already animated.
If I use TRANSFORM or a Bitmap Mask after my Polyline Mask to move it I have got the problem that I can NOT see the shape of my Polyline mask when moving it.
Is there a way to move it and also SEE the shape because otherwise I can’t really place my mask exactly where it has to be.
Thanks.
I have made a small macro for Fusion to solve Black/color Fringe Issue. I have used it in my projects. It works. Sample files are included.