motion vector quetion
Posted in: Digital Fusion / DFX+I render my Vray_Velocity pass in exr file.
what is the right node layout to have a real motion blur ?
t h a n x
t h a n x
If I Publish a point from a PolyLine Mask you get something like this…
Point0 X0.11964 Y0.23454
If now I want to add an offset to both X and Y for example I would convert that Point0 to an expression.
BUT this is where I get the problem, what do I add for both X and Y coordinates ?
If I do a LMB drag to another point I get
Point0 Point1
Which simple moves both the X and Y coordinates of Point0 directly on top of Point1, not good!
What I want to do is something like this…
Point0 XPoint0+0.5 YPoint0+0.5
To add an offset of 0.5 to both X and Y.
Any help would be fantastic,
Many thanks as always,
Matt
im testing fu 5.3 on windows seven 64 bits but oh suprise! fusion cant handle with m2t files and mpeg neither!
anybody has any idea?
ohhh yes …i have nod32 but all my fusion folder and its content is excluded.
i dont know whats im doing wrong or maybe is a bug! ( for the windows seven)
help!
and thnx
sorry for my english!:(
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Does anyone know some good free tutorials about projection mapping in fusion?
I am doing the 101 course on FXPHD now but I want to know some more about it.
Thanks,
Maarten