how to open render layers

hi ,can any one tell me how to open render layers from EXR file in fusion , my EXR file contains ten Render passes
thz in advance 🙂

Vray Composite Passes Problem

Hi friend,
I try to do some composition with 3ds max vray layers pass, the problem is after merge them together I have diferent result that image control.

I see karahana explanation
http://www.pigsfly.c…?showtopic=6645

And Multi-Pass Compositing by Tin Jones

You can see the comp

Attached Files
File Type: rar Comp.rar (6.24 MB)

sni file – fusion

Hi everyone, how are you all. I have a query.:
I am working on syntheyes for matchmoving and fusion for composite purpose. The issue , i am facing is that i have tracked the footage and saved it’s track data in a .sni file. when i tried to import the tracking info from the file "( in fusion’s default manner) , i get the following error:

‘If the GL renderer is really slow to render check your bit depth. Certain graphics cards do not support int16 or float32
rendering and a software emulation fallback will be used.

…on 6.1/Scripts/Tool/Import PFTrack Track.eyeonscript:187: attempt to call a nil value

Render started at Fri 1:39PM (Range: 0 to 323)
Render completed successfully at Fri 1:39PM – Total Time: 0h 0m 27.29s, Average: 11.83 frames/second

Render started at Fri 1:42PM (Range: 0 to 323)
Render completed successfully at Fri 1:42PM – Total Time: 0h 0m 14.43s, Average: 22.38 frames/second
…on 6.1/Scripts/Tool/Import PFTrack Track.eyeonscript:114: ‘for’ limit must be a number
Tracker1 cannot get Parameter for Input at time 270
…on 6.1/Scripts/Tool/Import PFTrack Track.eyeonscript:187: attempt to call a nil value

Render started at Fri 2:15PM (Range: 199 to 322)
Render completed successfully at Fri 2:15PM – Total Time: 0h 0m 17.85s, Average: 6.89 frames/second

Render started at Fri 2:16PM (Range: 199 to 0)
Render completed successfully at Fri 2:16PM – Total Time: 0h 0m 0.05s, Average: 19.23 frames/second’

If anyone can help me in this, i’ll be very grateful. Sincerely, hoping to hear from the masters aswell.

Regards,
Annkur

Fusion 6.2 is here

after a long wait its finally finished: Fusion 6.2 is ready for us to download and use

it comes now with primatte! and a lot of other usefull new stuff

ShortCut key

Can any one please tell me how to create a shortcut key for tools in fusion 6.0
thx in advance :

Displace Node

Hi all
I’ve been playing around with the displace node to get a rotoed shape to be displaced over an image but instead of displacing it over the top it pushes it under the original image.

This is my original image:
Attachment 11834

This is what I get after using the displace node:
Attachment 11835

And this is what I would like to get:
Attachment 11836

My displace node settings are this:
Attachment 11837

Thanks for your help

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3D on fusion

I have several question about 3d compositing in fusion,
first is it possible to modify image plane 3d in fusion? example like i want to create a roughly shape of the building for projection.

secondly is it anyway to have auto align, if i have several object in 3d space? so i can be sure that all my objects are align perfectly?

third is there any volume fog light source to create like lamp glow?

thanks ^^

Trapcode Particular OFX for Nuke crashes Fusion on startup

Hi,

I have both Nuke and Fusion installed on my Win7 x64 PC. Both are working fine, however if I have Trapcode Particular OFX for Nuke installed Fusion comes up with an error during startup as it loads C:\Program Files\Common Files\OFX\Plugins\Trapcode\Particular.ofx.bundle\c ontents\win64\Particular.ofx
The error given is…
Error: trapcode.particular returned kOfxStatErrMissingHostFeature for OfxActionDescribe

Clicking ok on the Error diag box continues to load Fusion, but it automatically closes as soon as it finishes starting up.

The workaround is to move or delete the Trapcode folder then Fusion opens up fine.
GenArts Monsters and Sapphire OFX plugins installed in the same ‘Common Files’ location have no problem loading at all. Only Trapcode Particular.

Does anyone know another way around this so I don’t have to keep moving the Trapcode folder? Can I force Fusion to ignore this plugin and\or error somehow? Or better still, can I get the plugin to work in Fusion? (not that I really need it to)

I’ve tried to search for answers, but all I could find was info about Trapcode Shine causing Fusion to crash if it was selected.

Any help on this would be appreciated.

Thanks

Poll: Favorite 2D Compositing Program

In school I am doing a project and I am required to take a survey. What are your favorite Visual Effects/Design Products?
1. Adobe After Effects
2. Shake
3. Nuke
4. Digital Fusion
:):)

ATwesomeness

yesterday i had play with new AToys… it was cool.
check this out on youtube:
http://www.youtube.com/watch?v=nOwEPUeQTv0
or vimeo:

have a nuF! :niceone: