Peppermelon Fresh Projects

Peppermelon updates! My favourite in this batch is the MTV ‘Los Premios 3009′ (MTV Awards 2009). It features eye-popping futuristic imagining of the 3 main cities: Bogota (top section), Mexico City (middle), and Buenos Aires (bottom). I recommend playing the HD teaser for the most satisfying viewing experience. Also, don’t miss the design rationale here.

Two other favourites of mine : Fox’s Retro Classifica (left, below) and Zilveren Kruis (right, below). Both features very well-considered character and environment designs, yet each is very different from the other.

Without a doubt, Peppermelon has sealed their reputation as one of the best and most versatile studios in the industry.

Posted on Motionographer

Kitteh Kitteh!!

UPDATE: 2 more items are added to the Q&A section, the result of a few readers’ additional query which I followed up with Sam.

Sorry for the delay, folks. Everyone at HQ graciously waited for me to post this one, since I’m such a kitty-freak. So without further ado, I present, the Kitteh Kitteh series, made by the stupendously awesome London-based Tokyoplastic. It’s an insight into what happens in a kitten’s headspace, during those innocent kitten-naps.

There are two in the series, ‘Catzilla‘ and ‘Tail Gunner’, and don’t miss a ‘quick’ video they did to pay tribute to Scatman John and to promote www.kittehkitteh.com. Also available on Vimeo, here.

Those of you who want more, and who are as curious as I was as to how did this delightful project come about, read my interview with Sam from Tokyoplastic, below.


1. How did you guys get the idea for Kitteh Kitteh? Tell us a bit on how the project started…including why you decided to shun the commercial world and hunker down to do this for six months.

We designed and modeled the Kitteh while we were doing the Little Fella a few years ago with a vague idea that we’d use it for some kind of micro series along with the Little Fella. Its so easy to start personal projects, its infinitely harder to finish them and sometimes I think the most terrifying thing about doing ones own work is being faced with a blank canvas; the potential and the freedom can be quite confounding. I think that by placing or by having constraints placed upon your work it forces you to be a lot more creative.

So the Kitteh just sat there along with all the other little projects that we’ve never finished, slowly gathering dust, while the quality of commercial scripts and the budgets to produce them gradually slumped to an all time low. We want to be involved in creative, exciting and challenging projects that fully exploit our talent as directors and enable us to grow (as I am sure all directors do) and given the absence of those we decided it was high time we went back to working on our own stuff.

We knew that we wanted to make entertaining shorts in which we could do a lot of the things we enjoy; character driven animations that combine the cute, grotesque, monstrous and maniacal, that make people laugh and would enable us to do a whole bunch of stuff we’ve never tried. We came up with a list of constraints: they had to be short (which costs less and you can do them quickly… allegedly), have only one character (so far) and they would all be film genre pastiches. Since then we’ve been turning down a lot of work, it feels like a big risk, but then at the same time I look forward to coming into the studio, I have a spring in my step and we’re having fun.

2. I noticed the Scatman tribute is not yet up on the Kitteh Kitteh site…was that a separate piece that was completed after the first 2 videos (Catzilla and Tail Gunner)?

The Scatman John tribute was a little additional thing that we did with the character; it doesn’t really fit in with the concept of the Mini Epic film pastiches which forms the basis of the Kitteh Kitteh series. It is relatively easy to produce something like that so it was released more as a promotional piece for the site and series.

3. How many people worked on this? can you give us a complete crew breakdown?

Since the project goes a long way back a lot of people have worked on it over the last few years. So here’s a brief and probably not exhaustive list:

Direction / sound – tokyoplastic
Kitty Design – Damian Johnson
Kitty Modeling – Matthias Bjurstrom
Rigging – Rodi Kaya
Fur Texture – James Kirkham
Animation – Ben Crowe, Anders Freij
Rendering / Comping – Antoine Perez, Andy Hague

4. What’s the production pipeline like?

Since only a few people work on this at a time its reasonably easy controlling whats going on. Its the kind of pipeline you wish you could employ in commercials. I do the storyboards and animatic, any additional modeling that is needed gets done, the render gets set up while the animation is being done and then everything is rendered and comped. Easy… give or take the months of late nights and screaming at computers.

5. What are some of the most unexpected technical/creative difficulties (if any) that you encountered during the process?

Because the kitty was modeled real scale, none of the particle / physics sims we used worked properly. However creatively it was all pretty straightforward once the original concept was nailed. The absolute joy of working on ones own projects.

6. What next in the Kitteh Kitteh series? When can we expect another film?

Ah… well… money permitting we would like to do another two this year… but they are quite expensive for us and take up a lot of time, always in fact more than we think. They are also going to be screened at a few quite major film festivals, as soon as the programs are announced we’ll post the information on the site, and we have to hold back on releasing the new ones till then.

ADDITIONAL QUESTIONS:

7. What’s your view on the current commercial directing climate? I seem to pick up a general slump in the air. Do you see the light at the end of the tunnel coming soon?

In brief: I don’t know.
It would be too easy to have a big whinge about everything I personally perceive as being wrong with the commercial world and the frustrations that we have had to deal with while working within it. However I don’t honestly think there would be any point, everybody who works in the commercial world has the same gripes and I am fairly certain that those things aren’t going to change anytime soon; that is the industry we choose to work in. While undeniably there are still people out there making amazing stuff you say you have picked up a general negativity in the air and so have I (specifically toward creative work within the commercial industry) and I believe that this is all the more reason to pursue ones own work. I know this is easier said than done and I am hugely thankful that we are in the position to be able to do it. There is a massive amount of fantastic personal work being done out there and it is my hope that this will feed back into the commercial world. Ultimately we, like so many others, are devoted to making the best commercial work that we can; its great to do what one loves but getting paid for it too is just awesome.
P.S. Somebody is going to have to tell somebody else soon that if you want to have great creative then you’re going to have to pay good money for it too!

8. What was Picasso Pictures’ role in this?

Picasso Pictures provided the office space, machines and software and didn’t baulk at us taking time off commercial projects. Their support has been invaluable and is very much appreciated.

9. Finally a couple of cat-specific questions (me being a cat obsessive and all)—-The purring is extremely realistic…was that a real kitty’s purr? or was it a person mimicking the purrs? And is that a scottish fold breed kitten you’ve picked?

The purring is for real :)
And the kitty was loosely based upon a British Blue.

Thanks Sam, for taking the time to share this info with our readers! We wish you all the best, on behalf of everyone here at Motionographer, and will look forward to the next installments, when ever that may be!


Posted on Motionographer

Review: Gangpol Mit “Faits Divers”

My first introduction to French duo Gangpol & Mit (Guillaume Castagne and Sylvain Quément) was through their music. It wasn’t until recently that I learned they are as involved in the creation of animation as they are in concocting their unique blend of electronica.

Their latest DVD, Faits Divers (Pictoplasma Publishing), is a collection of 18 audio-visual offspring from Gangpol & Mit’s collaborative relationship. According to Pictoplasma, “Guillaume emails some graphics to Sylvain, who then composes a melody and sends it back – or Sylvain coughs up a tune and has Guillaume translate it into animated worlds.”

The introductory essay for Faits Divers from Peter Thaler and Lars Denicke builds an interesting context for the DVD, albeit in the affected language of an art exhibition. The thrust is this: “Eat technology before technology eats you.” This cultural wariness underscores much of the DVD’s contents: Gangpol & Mit are clearly in command of the technology they use to create their audio-visual works, and yet they seem to hold it at arm’s length, choosing to exercise only a certain level of sophistication, never more. in this, they remind of the Amish, who have decided that wheelbarrows and ovens are acceptable technologies, while everything else is regarded with suspicion.

As with all of Gangpol & Mit’s music, the soundtrack is a precise melange of meticulously crafted electronic hooks that mixes a staggering array of retro-flavored synths with Baroque fugues and campy musical devices. Melodies run and jump like Super Mario himself, and warm analogue pads wrap around your head with nostalgic charm.

The visuals, while equally controlled, are comprised of rudimentary vector shapes and gradients, animated in simple, mostly linear movements. If 8-bit Nintendo characters could reproduce and evolve, they might have grown into something like the cast of Faits Divers. In terms of its intentionally sophomoric execution and its left-field content, the animation reminds me of cut-scenes from the Katamari Damacy franchise. Colorful, simple and weird.

Gangpol & Mit juxtapose cultural ephemera like well-traveled DJs, mashing up new and old, familiar and obscure, high and low. Aztec warriors hurl cell phones at each other in a video game brawl, a James Bond-esque hero ingests a psychoactive plant, and a man riding a flying armchair considers cutting off his own arm to rid himself of an evil hand-puppet. Every moment of seemingly cheery sentiment is undercut by a quiet violence, a disturbance of some sort.

The contents of the DVD are grouped into loose categories: Clips/Stories, Activities, Art with Heart and Archives. Clips/Stories are loosely narrative sequences focusing on the misadventures of a motley cast of characters. Activities are stand-alone vignettes that often combine spoken word and music. Art with Heart is a series of three “interviews” with fictional artist characters, each of whom suffers from a unique form of narcissism. Archives contains three animations from the back-catalog of Gangpol & Mit: “Chinese Slavery,” “A Few Elements of Vocabulary” and “How to Play Ping-Pong.”

The accompanying 32-page booklet is handsomely produced and re-presents some of the DVD’s films as sequential art, complete with typographic annotations that shed a little light on the sometimes elusive narratives.

My only complaint: I wish the audio was available separately, either as an optional download or on a separate disc. While I appreciate the visuals, I want to listen to Gangpol & Mit so I can create my own stories to accompany their delightfully twisted tunes.

Note: Faits Divers is a PAL DVD. For more information and to purchase, visit Pictoplasma.

Our rating: 3.5/5

Posted on Motionographer

Elastic / A52: Honda Accord “Instruments”

elastic_honda

Design and VFX team Elastic/A52 rock out for Honda Accord in this highly colorful CG jazz spot, as they show off how much hidden space the new Accord Crosstour really offers.

Appealing to a younger, musically-minded target market, its aesthetic and general concept hits a home run. Design-wise, the palette is alive with energy and pop and the beautifully animated characters have a unique look that works an interesting transitional device.

Posted on Motionographer

(Geek Alert!) The Esquire AR Issue

EsquireARWhile many other motion studios try to find their way to the interactive future, Psyop teamed up with the digital aces at The Barbarian Group and went there.

The Esquire Augmented Reality issue hit US newsstands Tuesday with a raft of interactive vignettes that employ augmented reality (AR) to bring classic Psyopian illustrations up from the printed page.

The Barbarian Group conceived of the project and it’s their custom nerd voodoo that powers the Psyop-made content featuring cover boy Robert Downey Jr., actor Jeremy Renner and hottie Gillian Jacobs.

Do you read, view or play with the issue? All of the above. It’s like print, motion and interactive media got a little loose together and – bow chicka wow wow! – birthed this futuristic love child.

The experience requires a download from the Esquire site and a physical copy of the December 2009 issue. Or does it? Some clever Googling may get you to at least some of the AR markers.

Posted on Motionographer

Smilefaucet Screening/Release Party

exit
If you’re in NYC next week, check out the DVD release party and screening for the 9th edition of Smilefaucet. There will be only one more ever so don’t miss it!

Fontana’s @ 105 Eldridge St. Between Broome & Grand
Wednesday, November 18th @ 7pm — Screenings @ 8:30pm & 10:00pm
$2 @ door

RSVP: info@smilefaucet.com

Posted on Motionographer

Fumiko no Kokuhaku


Hailing from the land of the rising sun, this quirky independent short film is about the confession of Fumiko. It’s a simple plot but, extremely well executed and will be sure to raise a smile. I’m not entirely sure on what the girl says at the end, but if you are able to understand Japanese then we’d be super grateful for the translation.
The dialog at the beggining and at the end is the same. The girl asks “Would you like to go out with me ?” The boy answers “Sorry, I have to focus on baseball training …”

For more information and staff translation check out Catsuka.

Be sure to check out their amazing Making of to see all the storyboards, character development and research.


Credits:
Animation / Artwork / CG / Audio: Hiroyasu Ishida
Artwork / CG textures: Yuko Iwase, Kazuhiro Murakami
Anim: Tatsuro Kawano
CG Modeling: Yusaku Nagata

Posted on Motionographer

We Were Monkey’s Land of Talk

its-okay
UPDATED with process imagery and making-of details.

It warms my heart to bring you even more darkness for the main page as we near Halloween. Directing duo, WeWereMonkeys (Mihai Wilson and Davide Di Saro), construct a dreamlike landscape inhabited by Amazonian Queen, Antiope, for Land of Talk’s “It’s Okay.”

Abstract, yet immersive; this piece evokes. It’s refreshing to see this trend of subtlety and nuance permeating animation/mixed-media work. We’ve got all the tools, but let’s worry about telling the story first. Well done Monkeys.

Posted on Motionographer

Amautalab and Flamboyant Paradise: MTV Nitro Circus

Updated with Credits List and Info from Press Release

Amautalab_Nitro

Amautalab, who brought you ‘Tokyo Now’ and ‘Fernet 1882′, has teamed up with Flamboyant Paradise to bring you this series of fun promos for MTV Nitro Circus: ‘Mountain’, ‘Snow’, ‘Desert’, ‘Canyon’, and ‘Lake.

Nitro Circus is produced by the creators of ‘Jackass’, and features daring stunts performed by Travis Pastrana. According to the Amautalab, the plasticine material was a perfect match to reflect the resilient nature of stunt performers: ‘even while suffering these kinds of painful blows, he gets up and continues as if nothing had happened.

Beautiful and darkly humorous, they’re the perfect treat for your mid-week slump. They make me want to run out there and buy a dirt bike, helmet and life insurance against everything under the sun (and sea)!

Also check out the rest of their work here, especially the range of their quirky love-projects (under ‘Broadcast Independent’ category). However, be warned, the first three are NSFW.

Campaign: Nitro Circus

Client: MTV Networks

Product: Nitro Circus

VP Creative: Sean Saylor

Creative Director: Juan Frontini

Copywriter: Nico Sommer

Art Director: Nacho Gil

Manager WDS: Josefina Marfil

Producer: Delfina Chiesa

Director: Martin Jalfen y Javier Lourenço

Production Companies: Amautalab y Flamboyant Paradise

Stop Motion Animation: Pablo Turcatti

Art Direction: Gabo Gesualdi (Amautalab)

Director of Photography: Juan Maglione

Executive Producers: Guido Rutenberg, Antonio Vallarta

Post Production: Pablo Izaguirre (Flamboyant Paradise)

Audio: Noroeste Música y Sonido.

Spot 1: Mountain

Spot 2: Snow

Spot 3: Desert

Spot 4: Canyon

Spot 5: Lake

Posted on Motionographer

Christian Borstlap Stripes for Stamps

ZEGELFILM

Christian Borstlap recently finished these deliciously simple animated illustrations for Dutch children’s charity, Kinderpostzegels.
Paul Postma did a great job of bringing Christian’s colourful illustrations to life, complimenting them with a playfully restrained animation style to really let their personalities shine.

If you have a spare minute I recommend taking some time to look through Christian’s recently update portfolio of loveliness.

Posted on Motionographer