Planet of the Apes head?

Hi, I posted this at cgtalk but I should’ve posted it here. My 3d skills go about as far as Sketchup so go easy on the jargon. 🙂 I’d like to know what would be involved in replacing an actor’s head with a Planet of the Apes kind of head, the kind of thing you couldn’t do with a mask (like a gorilla’s degree of prognathicity and a mouth, tongue, lips and teeth that work like they’re supposed to, mainly). From what I can gather you’d matchmove the camera (ideally you’d track the camera during filming) and use facial mocap performance to animate the ape head model. Right? Can anyone talk about this in more detail, maybe give a guess on man-hours per second for a typical shot (like dialog in a static medium shot), leaving out the time to create the model and render? Assuming you wanted to do a really top-notch job I mean. Guess on a budget wouldn’t hurt, even totally ball park would be nice.

TIA.

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