Ground plane doubt for live action shot

Hi Im preparing a short sequence where an object explodes and falls into pieces and act as a rigid body object

I have tracked the footage and brought in the boujou camera in maya,now suppose if the shattered pieces of object falls into the ground.What should i do? should i turn of the visiblity of the ground plane and render the chunk pass alone or should i do something like image projection?

Please tell more about it.Im am struck in the middle.Please let me know guys.Im just a beginner

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