Contribution Map Help

Hello.

I am trying to set up my render so each object appears on its own render pass, allowing me to control each objects appearance in post individually.

So I created a contribution map for each item and assigned a beauty pass to each. How ever when I render it, i get some very strange results.

Here is an exmaple:

This is meant to be just the sphere, but I can also see the background and the particles in my scene.

As you can tell I havent done much work with passes in the past.

Cheers.

Tom.

No Responses to “Contribution Map Help”

Post a Comment