Smoothcam Translation to position?
Posted in: Apple ShakeSo if it moved one pixel in X, the value is 1, rather than going from say, 640 to 641.
In the graph I wind up with a centered squigly line, rather than a squiggly slope like I needed.
So i ask you all, how can I (in expressions) convert this "change per frame" translation data into an actual position for my element?
I eventually hand animated it, which worked fine for this shot, but I need to know this for a later date.
And I probably couldn’t get smoothcam to work with infinite workspace via user-error, but still I want to know how to do this conversion.
Thanks all!
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