Why I think you should attend the VIEW Conference

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This is Russell Earl discussing Captain America: Civil War at VIEW in 2016.

Take it from me, if you want to get a handle on some of the best visual effects, animation, games and VR content being produced right now, come to Turin, Italy in October for the VIEW Conference.

Some big, big projects will be the subject of discussion, including War for the Planet of the Apes, Guardians of the Galaxy Vol.2, Rogue One, The Little Prince, Cars 3, LEGO Batman, The Emoji and Smurfs: The Lost Village.

And that doesn’t even include other insights you’ll get on VR and gaming and the business of the creative industries by coming to VIEW.

I’ve been trying to work out in this post, too, just how to describe how impressive VIEW is.

On the one hand, you can literally sit in the main room for five days straight and pretty much never get up – the talks are always fantastic. But then, since it’s also a relatively intimate conference, there’s time to interact with the speakers and other attendees. Few VFX/animation events let you do that.

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In the room at VIEW.

The conference is also located in a fantastic city – Turin – where there’s a lot of other things to do and explore, if you have time.

VIEW begins October 23rd and runs until October 27th. I’ll be there, and would love to say hi to any vfxblog readers.

There are details on tickets and pricing here, and below is a list of the confirmed VIEW speakers:

Rob Pardo
Legendary Game Designer, known for WORLD of WARCRAFT – CEO Bonfire Studios

Eric Darnell
Chief Creative Director Baobab Studios

Phil Chen
Founder – HTC VIVE

Paul Debevec
Senior Staff Engineer, Research Prof. – Google VR, ICT

Joe Letteri
Senior Visual Effects Supervisor, Weta Digital

Christopher Townsend
Overall VFX Supervisor, Guardians of the Galaxy Vol.2

Vicki Dobbs Beck
Executive in Charge – ILMxLAB

Mark Osborne
Director – The Little Prince

Kim White
Director of Photography – Lighting, Cars 3 – Pixar Animation Studios

Rob Coleman
Head of Animation – The Lego Batman Movie – Animal Logic

Hal Hickel
Animation Supervisor – Rogue One – ILM

Noëlle Triaureau
Production Designer – Smurfs: The Lost Village – Sony Pictures Animation

Mike Ford
VFX Supervisor – Smurfs: The Lost Village – Imageworks

Carlos Zaragoza
Production Designer – The Emoji Movie – Sony Pictures Animation

Kris Pearn
Director: The Willoughbys – Bron Animation

Cinzia Angelini
Director: MILA

Francesco Filippi
Red Hands – Studio Minstral

Michael Rubin
Founder & Chief Photo Officer – Neomodern

Victor Perez
VFX Supervisor – Gabriele Salvatores Invisible Boy sequel

Eloi Champagne
Technical Director – National Film Board of Canada, VR

Maureen Fan
CEO, Co-Founder – Baobab Studios

Larry Cutler
Chief Technical Officer – Baobab Studios

Bernard Yee
Executive Producer/Program Manager – Oculus Game VR

Shannon Tindle
Director/Writer – Sony Pictures Animation

David Putrino
Director of Rehabilitation Innovation – Icahn School of Medicine at Mt Sinai

Kevin Lin
COO – Twitch.TV

Claudio Pedica
Senior Interaction Designer – Sólfar Studios

Megan Brain
Paper sculpture designer – Origami, Kubo and The Two Strings

LK Shelley
Managing Partner – Affiniti Ventures | AV(M)

Elaina Scott
Animation Supervisor – Supergirl – The CW

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