Sep
02
What a Twist!
Posted in: AnimationHere are a few more daily renders I created while getting over this cold!
To create the wire I built a simple group of wires using several cylinder primitives. Then using a second group I created some smaller twists and scattered them along the line. In order to add a twist to the entire object I used the UTILITY export option to export and OBJ and re-import it as a single object. Then used the bend option. Making sure to turn on “Dynamic Deform” in the objects surface normal’s.
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