Tycho – See


after a great visit from GMUNK… I got to work on texture mapping from video files… this quick test with the music video “See” by Tycho directed by GMUNK uses processing + GLSL to texture map the geometry in real time while using a displacement shader to disrupt the geometry. next steps will be 1. to get this to run off of a live video feed 2. get this to run off of computation animation

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