The One-Two Punch!
Posted in: Animation“Everyone has a plan until they get punched the mouth!”
Alright! I blew my deadline! But I’m on it!!! I was feeling TOO good, too confident and thought I could get these two tutorials done faster!
But alas it is only a day or two away! I promise awesome useful tips! My pencils down and the fight is on!
AS A SIDE NOTE: On deadlines… truthful, it’s very frustrating to me to miss them even for free tutorials.
I set them when I feel good about how much work I have left. I do it in good faith. But just like with Saber, E3D, the work intensifies in the last week or two and new ideas begin to spark and there always seems to be ones I CANNOT ignore. I justify it by saying it will be worth it to myself!
In one case while working on the Saber plug-in, I was creating the promo and came up with ideas to include the noise engine with wind FX. And to avoid turning text in to masks, we add direct Text layer support. Once you process the details to make a tutorial or promo, new ideas and solution pop up and it’s very VERY tough to ignore! Quietly in the BG, we’ve been building up the team at VC team and I know it will get better. I sincerely appreciate your patience, the only reason I am late is because I’m working tireless to make something better. I promise you that.
But hey, if all goes well this week, then there will be 3 new tutorials in as many weeks and only ONE missed deadline! PROGRESS!
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