Riot Games disable LoL event’s trial finisher animation which posed a risk to photosensitive players
Posted in: AnimationRiot games apologised on League of legend’s midseason trial event, which has created problems for some players with Photosensitive epilepsy seizers.
Earlier on League of Legend’s official forum player Apricot Princess shared “the new kill/death animations for the house missions–those big strobey house logos that pop up over a champion you kill– are a huge issue for photosensitive epilepsy and cannot be turned off nor the effects turned down.”
In reply to that Riot games, game designer Justin “Xenogenic” Hanson apologize for the effects and not having a toggle in this event. The designer says “we didn’t have the time or bandwidth to have engineers rework this so that a toggle could ship with the finishers. We chatted about it at length and ultimately decided we would rather ship them with no toggle than not ship them because we couldn’t do a toggle, but we knew there would be some level of frustration and risk with that. So again, my apologies for making League less enjoyable for you in the meantime. When and if we release them again for ARAM/SR, we should have had the time by then to build a toggle for the content type so anyone that doesn’t want them on can disable them.
However later in that post, he expressed that Riot games take epilepsy very seriously, therefore, they took photosensitive epilepsy issues seriously, thus the trials finisher animations have been disabled by the Riot Games. When they will bring finishers back in future, they make sure players have the option to turn them off themselves. “Turning off finishers does mean that we’ll have to adjust rewards for players participating in the Trials event. We’re figuring out those details now and will post an update once we have one” the designer added.
It is unavoidable that games like League of Legends which are once safe add risk to photosensitive players.
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