CG humans, in real-time

AdamEp3main-1280x600

Neill Blomkamp’s Oats Studios has released a new Adam short made with Unity, and it’s something I saw recently at SIGGRAPH Asia in Bangkok in a special premiere session hosted by the game engine company. I wrote about the tech in this article at Cartoon Brew.

No Responses to “CG humans, in real-time”

Post a Comment