Shadow c'est quoi ?
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Site internet Shadow : http://www.shadow.tech/
FB : https://www.facebook.com/ShadowTechOfficial/
Twitter : https://twitter.com/Shadow_France
Instagram : https://www.instagram.com/shadowtechofficial/
Are we loosing our personal autonomy, as our every move is registered and analyzed by algorithmic technology? A tech prodigy and his best friend are confronted with such questions, as their new app becomes a global success. Delphi is a smart scifi-film that takes our growing technological dependence under careful scrutiny by telling a high paced and highly realistic tale of an app capable of predicting our wants and needs. CAST Sigurd: Simon Bennebjerg Nikolaj: Adam Ild Rohweder The Norwegian: Henrik Holmen Martin Krasnik: Martin Krasnik CREW Director Søren Peter Langkjær Bojsen 1. AD Henrik Danielsen 2. AD Casper Wind Producer Birgitte Rask Production Manager Melanie Dastmalchi Coordinator Laura Hancock Production assistant Laura Valentiner DOP Jonatan Mose Focus puller Gustav Meiling Focus puller Kasper Bundvad DIT / video assistant Robin Holtz BTS / 2. unit photography Rasmus Rørbæk Boom operator Denis Lundgreen Eliassen Sound Design Frej Volander Himmelstrup Sound Design Anders Norddal Jendresen Best boy Viktor C Jensen Best boy Kristoffer Bruun Best boy Lukas Aabel Production Designer Mille Fischer Christensen Props assistant Henriette Wybrandt Stylist Emilie Galsgaard Dinesen Editor Carla Luffe Colour grader Hannibal Lang VFX Thomas Irving VFX Frederik Meincke Larsen Logo / logo animation Martin Fink Scriptwriter Anna Louise Petersen Amargrós Scriptwriter Søren Peter Langkjær Bojsen Composer Gustav Rasmussen OPENING MONTAGE VIDEO CREDITS Yantra (1957) Video art by James Whitney Are we in control of our own decisions? TED-talk with Dan Ariely Prime Spirals Numberphile Video with James Grime Reciting pi to 1337 decimal places by Sarah Cubing Epic conway’s game of life by emanuele ascani Nyan cat by Chris Torres VIDEO END CREDITS blooming flowers datamosh by sowta
The Red Giant Year-End Sale is happening December 5th! Get 40% off everything in the Red Giant store! Find out more here: https://www.redgiant.com/blog/2017/11/21/yes-a/
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Footage provided by Pond5 – http://pond5.com
Type Designer Interviews, a series of short documentaries about people who make type. Amsterdam-based book and graphic designer Hansje van Halem creates highly experimental work, with vivid colours and intricately detailed patterns often creating unexpected optical illusions and vibrant, hypnotic patterns.
Filming & Editing: Lukas Timulak (http://make-move-think.org)
Interview: Peter Bilak (http://typotheque.com)
Sound Intro: Henry Vega (http://www.henryvega.net)
Find out more about Hansje van Halem’s work here:
https://www.typotheque.com/blog/wind_a_layered_typeface_for_optical_illusions
The days of dungeons, dragons, magic spells, and armoured knights have returned. However this time around, the stage is set for a more personal touch to add value to Bethesda Softwork’s AAA title, for it has made another contribution to immerse a player in to The Elder Scrolls V: Skyrim experience. The game was launched on 11 November 2011 and instantly became the best action role playing game across multiple platforms.
Over the years the company continued to improve the game by launching a special edition and multiple DLC (downloadable content). But now Bethesda has evened the playing field by launching the game on playstation VR on 17 November. As Skyrim is best known for its open world game play, the player will receive the full experience which includes all the DLC’s. One simply needs to dawn the VR headset and will instantly be transported in to the world of the Dragonborn. The company has worked along with Escalation Studios to launch the game on the VR platform.
Bethesda Game Studios lead producer Andrew Scharf added that they wanted to create a much more interactive game as compared to the PC and consoles. The map has been updated to a 3D scale model of Skyrim, so the player can simply point anywhere on the map to travel. At the moment, all Sony Playstation users can avail the game on the playstation store. Additional platform support will be launched in 2018.
The post You can now play ‘The Elder Scrolls V: Skyrim’ on VR! appeared first on AnimationXpress.
Deserving students can earn a full 100 per cent scholarship as well as 75 per cent and 50 per cent scholarships towards FX School’s courses in filmmaking, visual effects (VFX), virtual reality game design and development, graphic design & digital art and computer graphics animation by taking a free test on 24 or 25 November.
This year FX School has allocated five 100 per cent scholarships! Last year, scholarships totalling 25 lakhs were awarded to aspirants.
FX School National Award winning academic director CB Arun Kumar says, “Our focus has always been on the students. The scholarship test is a big opportunity for deserving and needy students to get a high quality education and training that will give them viable career options.”
The scholarship test is free and will take place at 5 pm on 24 November and 3 pm on 25 November at FX School, Mumbai. Students must register by calling up or by filling up the form on their website.
The post FX School to provide up to 100 per cent scholarship in filmmaking, game design, VFX and more appeared first on AnimationXpress.
When you have a glamorous ensemble of passengers on board a pompous, plush rail that coasts along the picturesque Alps-like mountains on the backdrop of a murder heist, it accounts for all the ingredients of a sprightly cocktail. However, Kenneth Branagh’s adaption of Agatha Christie’s 1934 novel Murder on the Orient Express doesn’t quite produce the fizzle.
When Branagh, playing the pensive-yet-suave detective Hercule Poirot begins untangling the knot, the narrative submerges into curiosity, but it is the laboured pace of the movie that does its own undoing.
Branagh sets the tone of the story when he astutely solves a case of thievery under the sweltering heat of Jerusalem and in front of a thronging crowd. Some flimsy circumstances subsequently land him in the famed Orient Express, and it doesn’t beat around the bush before getting to the point.
A contentious homicide transpires in the thick of the night and everyone abroad is brought under Poirot’s scanner. The plot then revolves around every character and their best attempts at proving themselves innocent. Murder on the Orient Express spends way too much time in learning about their backstory and therein lies its flaw.
With a host of sub-plots crammed in, thank god for the resplendent snow-clad surroundings through which the whodunnit is set. It’s a welcome relief, coming across as if chiseled with deft strokes on a mountboard. Embellished with special effects by MPC, the shots across the Sultanahmet mosque in Istanbul, again a large chunk of VFX sequence, is simply breath-taking. The events of the train derailing aren’t paid much heed, though.
Branagh, who also orchestrates the proceedings from the director’s hot seat, hogs the frame most of the time, reducing an otherwise starcast to mere also-rans. The bling regardless, is consistent, as Penelope Cruz (as Pilar Estravados), Judi Dench (Princess Dragomiroff), Josh Gad (Hector MacQueen) and William Dafoe (Gerhard Hardman) among others, weigh in with the glitz whenever on-screen.
Johnny Depp, on the other hand, has little to do here, and was perhaps roped in to only add to the glamour value.
Murder on the Orient Express is more or less an endurance test, which could’ve sufficed if for a thrilling climax. But instead, even that turns out to be a mere damp squib. Blame it on the writing, or Kenneth’s direction, the movie fails to build on the promise it made in the build-up. Two-hours have seldom felt this long.
A Twentieth Century Fox Distribution, Murder on the Orient Express is directed by Kenneth Branagh and hits the tracks today, 24 November 2017 in theatres.
The post ‘Murder on the Orient Express’ review: Aboard the train at your own peril appeared first on AnimationXpress.
While I entered the premises ITC Windsor Manor in Bengaluru to attend the first AVGC B2B Summit, I wasn’t sure what to expect from it. Reasons being, this was arguably the first of its kind in the country and secondly, I had never been to a B2B market dedicated solely to the AVGC sector earlier.
Keeping an open mind to whatever may be the experience, I was pleasantly surprised by the outcome. I was not from the fraternity of buyers, sellers or the organisers, albeit, I had a good time in conversing, observing and sitting through some really interesting sessions.
Here are a few things I took away for the event:
Rise of Indian IPs
India still lags far behind in terms of original content or IPs, or I thought so at least. The event brought together a really passionate set of sellers, 110 to be exact, who pitched their original ideas to the international buyers who had converged at the event. From games to movies to animated series, the gamut of offerings consisted of everything and the buyers, all of whom were pretty experienced ones, seemed to love them as well. So, given the enthusiasm of the indigenous pitchers, it would be safe to say we’re on the right track on becoming a formidable name in the original content market. Slowly but surely.
They want more!
This applies for both the sellers and buyers. As you would expected, the sellers wanted more events like this in the country to share their work for opportunities; the buyers wanted more Indian content as well. Apart from stating the same, formally, on the stage, the buyers I spoke to in between breaks showed their interest in more home-grown content from the country.
Indian content is on a par
This not my personal opinion at all. The buyers from the likes of Turner, GDAA and Mighty Serious said the content that they were exposed to in the two days was pretty much on a par with the overseas counterparts. They urged the sellers to keep faith in their work and keep pushing forward, instilling a hint of confidence among the enthusiastic crowd.
The event was well organised
Again, this is not only my personal observation; pretty much everyone present at the event reached the same verdict. The event was crisp, with almost the perfect number of sessions crossed with pitching sessions. With meeting time slots seemingly seamless, it pleased both the buyers and the sellers. How do I know, you ask? Well, they told me.
It was a learning experience
Just like it was my first time to an AVGC B2B event, for many of the sellers, it was the first time they were pitching their products to a diverse set of international buyers. When I spoke to them about the experience they had, almost everyone in some way said that they learned quite a bit from the pitches. They got tips from the veterans about how to push the potential of their IPs and their pitching skills as well.
ABAI seems to be doing a pretty good job
This fact should be clear by now, the organisers made the event what it was. From keeping a tab on what is going on to pulling off this event successfully in a comparatively short time, the organisation seemed to be doing its job pretty well. They vowed to try and come back with an even better edition next time and also signed an MoU with the Game Developers’ Association of Australia to create a gaming corridor between the two countries. They are quite literally looking to push the boundaries.
The Govt. of Karnataka is leading by example in the AVGC sector of the country
Karnataka has been leading the charge in the AVGC sector in the country for some time now. The IT BT and Tourism minister of Karnataka, Priyank Kharge himself graced the event on the very first day and addressed the attendees. The international buyers expressed that they appreciate the govt. support that was being provided and how it was a good sight to see. The minister gave a green light to a few more requests from ABAI, including infrastructure and policies regarding the AVGC sector, additionally announcing a string of funding for start-ups, original content creators and educational initiatives for the sector.
Overall, the first edition of the AVGC B2B Summit of Bengaluru was a great experience for the attendees as well as me, and I am positive that all of them would look forward to a bigger second edition!
The post So, how was the AVGC B2B Summit in Bengaluru? appeared first on AnimationXpress.
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