Nazara Technologies plans to go public next year with Rs. 1000 crore IPO

One of India’s oldest game publishing companies, Nazara Technologies, is planning to offer an IPO (Initial Public Offering) by the end of the financial year.

According to Economic Times, the company has already initiated the process and has brought in ICICI Securities and Edelweiss Financial Services for the IPO by the end of FY18. According to reports the IPO is aimed at a value of Rs. 1000 crore. However, further reports suggest that even though the company is aiming for the above mentioned figures, Nazara could be valued at somewhere between Rs. 3000 crore to Rs. 3500 crore.

If the plans materialise, Nazara Technologies would be the first public listed gaming company in the country. The IPO will also be pleasant news for WestBridge Capital, the firm which invested Rs. 19 crore into Nazara Technologies between 2005 and 2007 and holds a 55 per cent stake in the company. With the IPO in place, WestBridge is projected to get around 75 to 80 times the return on their investment.

Nitish Mittersain

Founded by Nitish Mittersain in 2000, Mumbai-based Nazara Technologies has been a leading publisher and is known for various cricket games, including an association with Indian star cricketers Rohit Sharma and Virat Kohli. The company has also had associations with Stick Sports, a London and Sydney based game developing company and most recently with Noida-based Moong Labs for more cricket titles. A few months back Nazara Technologies and POKKT, the smartphone ad platform for mobile games came together to develop a native campaign in Nazara’s most popular game, Chhota Bheem Talking Toy. The company has also announced a $20 million esports league which was said to be starting this year, however no operational details on the same have been revealed yet.

No formal announcement has been made by Nazara Technologies as of yet, we will update the story as more information comes in.

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Diamond Comics to turn over a new leaf with digitisation, customisation and animation

Diamond Comics managing director Gulshan Rai

One of India’s oldest comic publications, Diamond Comics has a lot in store for its readers in the coming months. The comic publishing house is packed to the rafters with enticing plans that may not only keep the readers hooked, but also bring a new dimension to the comic sales.

Diamond Comics managing director Gulshan Rai explains the three-pronged strategy, of digital comics, customisation and animation.

Diamond goes digital

Digitisation has spread its wings to almost every industry today. Even comics. And Diamond is following suit with the launch of a digital app that will feature all its comics.

Diamond Comics has published over 5,000 comics of 40 different Indian and foreign characters in Hindi, English, Bengali and other Indian regional languages from 1978 till date.

Also, it has published over 50 comic digests based on Indian folk tales and Indian religion (all the God and Goddess of Indian religion), comic digests of Panchatantra, Jataka tales, Hitopadesha; series of comic digests of Akbar and Birbal, Tenali Rama, Singhasan Battisi, Baital Pachisi, Vikram aur Betal series and many more.

Diamond is publishing 10 comics in Hindi and 10 comics in English every month. However, the pervious comics since 1978 are not available in stock although there’s a regular demand for it.

So taking that under consideration, Rai says, “We have decided to come out with a digital platform on web and mobile having all the comics in Hindi, English, Bengali and other regional languages available for our beloved readers.”

“We are also giving few comics for free reading before they register for any package” he further adds.

Not only that, Diamond is gearing up to launch another digital platform simultaneously having all the issues of our monthly magazines in Hindi, English and Bengali namely,

  • Vastu Evam Jyotish (in Hindi)
  • Health Plus (in Hindi, English, Bengali)
  • Osho Today (in Hindi and English)
  • Manohar Kahaniyan (in Hindi)
  • Manohar Kaliyan (in Hindi)
  • Yog Sandesh (in 11 languages)

Diamond oversaw an investment of over half a million initially in developing the app, working in house. And to keep the users hooked to the app, three new comics in Hindi and English each, will be released under the section ‘Release of the Day’.

Customised Comics

Cadbury Delite

Diamond has developed large number of customised comics since 1981. Those include Rasna, Parle, Britannia, Priya Gold, ITC noodles, Sunfeast, Perfetti van Melle India, Big Babble, Boomer, Maggi, Hero Cycle, Liberty shoes, Action shoes, Today’s Pen, Stick Pen, Luxor Pen, ACC Cement, Maruti Alto, eye education comic, road safety comic, and many more for almost all the companies of stationary and confectionary, having also developed comics on banking and insurance industry.

These comics educate on the basis of the product and as per the requirement of the client, targeting an age group of readers from pre-teens to teens. Some of the upcoming customised comics though, include comic on eyes (based on regular check-up) as well as on the much-vaunted Swachh Bharat mission.

Getting into animation

Diamond comics have also touched upon animation with the launch of shows such as Motu Patlu and Chacha Bhatija but much to the delight of the viewers, it also has animated shows of Tauji, Rumjum and Chotu Lambu in the pipeline.

To that Rai adds, “Also we are planning to launch the animated comics (voice comic/talking comics) of all Diamond Comics characters on YouTube, whereas you can see our famous characters Chacha Chaudhary, Billoo and Pinki already available.” iCastX Technologies, Mumbai, are to be credited with the animation.

Diamond Comics are currently targeting broadcasters to air the animated programmes and will hit the TV screens within the next six months.

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Lucknow Central: A hearty tribute to dreamers splashed with soulful music

It is the era of real life and small town stories. Lucknow Central  is all geared up to treat the audience with a rooted character from UP who is truly a rebel.  The movie brings alive a real life small town story backed by power-packed actors like Farhan Akhtar, Gippy Grewal, Diana Penty, Ronit Roy, Deepak Dobriyal, Rajesh Sharma, Inaamulhaq to name a few and has some amazing music.Produced by Viacom18 Motion Pictures and Emmay Entertainment and Motion Pictures, the film is directed by Ranjit Tiwari and has released on 15th September 2017.

Akhtar will be seen playing the role of Kishen Mohan Girotra a simple man from Moradabad, his character has a dream of making it big as a singer, but as fate turns out, he is convicted of an alleged high-profile murder and is sent to one of the most dreaded jails -Lucknow Central.

Healing Hearts is the real-life Lucknow-based band who inspired the film. The musical group was established in Adarsh Karagar jail, situated on the outskirts of Lucknow, Uttar Pradesh. Ever since the trailer has released, the audience are high on anticipation to witness such an amazing storyline.

The film starts with a cosy small town vibe with Farhan Akhtar bringing alive his character of  a vulnerable, emotional and dreamy eyed Kisen Mohan Girotra from Moradabad. He looks around the world with his rose coloured specs imagining all his dreams would come true. Farhan whom we have seen mostly doing suave, classy characters has shown stellar acting skills by transforming himself into a Bhojpuri speaking local UP boy.

Lucknow Central starts bang on with the  soulful song “Rangdari” sung by Arijit Singh touring us into Kisen’s world. The movie has amply used regional actors like Bhojpuri star actor and singer Manoj Tiwari in a guest appearance to give the local touch. And not to forget actor Ravi Kissen has some good comic punches as chief minister Pawan Singh Chaturvedi.

The emotional and dreamy first half swerves through to crashing of dreams when Farhan Akhtar gets embroiled in a crime he has not committed. The plot looks clichéd here however it takes the audience straight inside the Lucknow Central Jail. Actress Diana Penty has done a decent job as the NGO girl who tries to help Farhan Akhtar like Rani Mukherjee in Veer Zaara  or Mugdha Godse in Jail. Diana’s wardrobe also had Lucknowi style kurti and half jackets and she looked quite like a girl from Lucknow.  But I hope she does not get stereotyped in Indian roles only.

Kudos to the amazing VFX done by After Studio in the film. They have created the Lucknow Central jail in a majestic way. The jail bars and all the jail scenes can be credited to After Studio. It looks so natural that it does not seem like any visual effects has been used. In the film, there are three jails but actually there are two jails which has been extended by VFX. There is an entire climax sequence of  Farhan Akhtar and his group which has been recreated by VFX. The aerial overview of the jail, the powercut and the lighting has been the wonders of visual effects.

Lucknow Central is quite gripping with the action and fight sequences inside the jail where Farhan Akhtar is a rebel and fights his own battles and is finally befriended by a mini India group (Punjabi,Bihari,UP,Bengali). Deepak Dobriyal has done a good job as a Bengali character and seems really cute. He has picked up the accent really well and his character reminded me of Morgan Freeman helping Tim Robbins in Shawshank Redemption.

Gippy Grewal, Rajesh Sharma, Inaamulhaq are I can say good casting and portray their characters really well. Ronit Roy is powerful and the typical villain as a sadistic jailer. He has given another strong performance in the movie. There are some gross violent scenes inside the jail. But by the second half, it meanders to the friendship and bonding of the new band formed by Farhan Akhtar with his 4 jailmates amidst great difficulties. Also they are supported by Diana Penty which again reminds us of Elizabeth (Rachel Shelley) helping Bhuvan and his team in Lagaan.

The story shows the victimised criminal and how he transforms from a victim to a masterplanner. It also  gives us a lesson of how a underdog can win with brains. The film is gripping with its thrill sequences as well as it has the right flavour of ethereal music and emotions. Planning sequences are well designed and thrill the audience.

The soulful song O Meere Caravaan brings the spiritual side of the film where you can imagine life being a journey which tosses you at a place one won’t imagine. Destiny has other plans when you are busy planning for something else. It puts a thought in our minds that we might try to escape the whole world but we can’t escape our own thoughts and dreams. Lucknow Central is a tribute to dreamers. The climax has a thrilling cliffhanger sequence with twists and turns which keeps you glued to your seats. The ending is melodramatic but that’s what Indians love watching I guess!

Overall debutante director Ranjit Tiwari has executed the film without much complications with aclear concept and message which touches hearts. The film is all hearty smudged with emotions and amazing music. It tells you that you need to stand up for yourself and fight even if the whole world is saying no. I will give it 3 stars out of five. Go watch it and come out as a rebel!

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The Mill launches new studio in Bangalore

The Mill is a global content creation studio collaborating on VFX, digital and design projects for the advertising, games and music industries, partnering with the world’s best agencies, groundbreaking directors, creative firms and visionary brands.

With over 27 years of insight, The Mill prides itself on forming partnerships built on creative excellence and cutting-edge technologies. In 1990, Robin Shenfield and Pat Joseph founded The Mill with a sole mission to consistently win and deliver the best in-class work.

At its centre, The Mill is a creative culture of talented artists from multinational and homegrown backgrounds, nurturing innovation, flexibility and diverse ideas. This enables it to offer creative solutions across all our studios from London, New York, Los Angeles, Chicago and India.

The Mill has collaborated with clients to bring brave ideas to life. Now over 1000 strong and global, the studio has opened its doors on the seventh floor of the Navigator Building in the east of Bangalore as a welcomed extension of the existing Mill Studios family.

The Mill is consistently recognised by peers and clients for delivering outstanding work and has earned the most prestigious industry awards, including Cannes Gold Lions, an array of D&AD Pencils, APA’s, British Arrows, AICP’s, CLIOS and VES Statues to name a few.

As a dedicated, talented team of artists and producers creating world class VFX working across 3D and 2D disciplines, as well as VR and emerging tech, The Mill is looking to further expand their capabilities via their brand new studio by bringing their recruitment roadshow to Pune and Mumbai over the coming month, their drive and focus and areas of expertise being automotive origination, augmentation and versioning, CG tracking and 3D roto
 as well as curation of long-term campaigns for brands and agencies across animation, product sequences and demos of CG brand product versioning.

During these roadshows, the Mill team will be looking to find, train and nurture the most talented creative, technical and production teams in the industry, further scaling their studios to work individually, in teams or as an international network via their bases across the globe.

Mill India head of production Graham Pryor comments, With the opening of our fifth studio in Bangalore we have tapped into an incredibly talented and motivated pool of artists and producers who have seamlessly integrated with the wider Mill group of studios. Bangalore is a young and exciting city with a great creative scene and we’re thrilled to be a part of it. We’re looking forward to continued growth in 2017 and 2018.”

The Mill founder and CEO Robin Shenfield says, We are incredibly proud to be launching our brand new Mill India studio in Bangalore. Our newest creative hub allows us to remain at the forefront of our VFX capabilities while exploring new areas of innovation and emerging tech. We look forward to finding, training and continuing to nurture new creative and technical talent all the while growing our global Mill team.”

The Mill COO Darren O’Kelly says, We are proud to welcome new, passionate talent to The Mill family who can grow with us across India and our studios around the world.”

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The big payoff for producers and freelance artists

The gig economy, starting with India, is in for a major transformation over the next few years. Transcending the realms of the ordinary, GAFX – the new star on the digital media and entertainment horizon is virtually revolutionising the space and making things more exciting for the key stakeholders. For producers, studio owners and freelance artists devoted to creating world-class gaming, animation and VFX work, it’s time to usher in change!

GAFX was born from the need to help address vital challenges in the digital media and entertainment industry. In the gaming, animation and VFX sectors, it is not uncommon to find studios without work between projects and during periods of recession. In these challenging times when productivity is low, most studios swing into crisis mode to reduce cash burn by quickly lowering headcount. Since artist salaries are quite high, the damage can be severe, especially during extended periods of recession. This calls for dynamic hiring to optimise productivity with continuous rationalisation of headcount. Unfortunately, studios which downsize swiftly during recession are unable to increase headcount easily when business improves.

GAFX was born out of the need to address this market gap efficiently and cost-effectively. It strives to deliver optimal cost-per-hire and time-to-hire for studios through registered freelance artists on its online workspace. It also identifies the latent need to facilitate projects and extra income for freelance artists who prefer the flexibility and freedom of setting one’s own schedule and being one’s own boss over the perks of a full time job.

GAFX, the transformative digital media and entertainment enabler is all set to shake up the landscape with its influential presence. Its online avatar www.GAFXonline.com acts as the online confluence of producers and freelance artists in the gaming, animation, and VFX domains. GAFX is passionate above revolutionising this space by creating superior value for both stakeholders.

Uniting them on the same expansive platform, GAFX helps producers gain access to a large base of freelance artists for their projects, while giving freelancers the opportunity to bid for a vast choice of projects everyday and helping them boost their income.

An initiative of Udai Krishna and Neelima, two Indian entrepreneurs passionate about making a strong difference to the industry, GAFX draws from the promoter’s collective strengths. Udai is a VFX veteran and has notched up 18 years of solid experience in the digital media and entertainment industry. He is a VFX specialist with an impressive portfolio. In a career spanning two decades, he has nudged his way up the studio hierarchy and worked on coveted projects, many of which have come in for global acclaim as benchmark visual effects.

Neelima on the other hand is a senior IT geek with veritable tech skills in her armour. She’s been with many large IT companies in Asia and America and has acquired a wealth of knowledge particularly in the financial services, logistics, hospitality and telecom sectors. She plays sheet anchor for GAFX’s back-end integration and technology initiatives.

How GAFX is nurturing a win-win environment for producers and freelance artists:

GAFX through its online platform www.gafxonline.com is helping freelance artists and producers to collaborate on projects in a mutually gainful manner. Both producers and artists can register through an easy and quick online registration process with GAFX to connect and collaborate.

GAFX is immensely resourceful for producers/studio owners. Registered producers can sign in, browse and hire from a vast pool of freelance artists across gaming, animation and VFX disciplines and specialisations. This helps producers build a freelance team for their upcoming projects with easy, instant and more cost-effective hires. What makes it better is the fact that producers can filter profiles and hire artist based on such key parameters as portfolio, experience, skills and fee.

And it’s equally beneficial for freelance artists. Registered freelance artists can sign-in and gain access to a huge listing of animation, gaming and VFX projects featured on the site. They can bid for project depending on timeline, work complexity, payment, terms and other parameters. What makes it even more exciting for artists is the fact that projects are frequently updated, ensuring a prolific source of projects and income.

The emerging workspace – “ONLINE”As per an online report by Forbes, “A recent study indicates that 53 million Americans – a whopping 34 per cent of the workforce – are now freelancing, be it as their main or supplemental income. This population contributes $715 billion each year to the economy through their freelance work.” Going by these statistics, by the year 2020, a whopping 40 per cent (approx) of the American workforce is likely to work independently as consultants. The trend is now catching on in India and GAFX has positioned itself as a highly productive and advantageous platform for freelance artists.

Leveraging advances in technology to deliver enhanced value

The GAFX virtual studio with cloud-based infrastructure featuring full-spectrum production capabilities is available on an affordable pay-per-use model, so one need not invest in infrastructure. Hence, software, pipeline tools, storage and rendering machines are not required. All one needs is a computer and internet connection. Both producers and freelance artists can collaborate from anywhere in the world using the integrated, online communication tools to review projects.

Given the value of the intellectual property created by gaming, animation and VFX producers/artists, file security is a critical need. GAFX has put in place a robust security mechanism to ensure enhanced safety of project files. All files can be saved in one location (cloud) for easy access from anywhere in the world and piracy can be controlled with remote access, allowing uploading of work on VM’s from GAFX platform and sharply cutting the risk of digital pilferage/unauthorised downloads.

Making payment hassles and trust issues a thing of the past

Payments are a matter of great concern and churn with producers and freelance artists. GAFX has thoughtfully designed and put in place an evolving payment system that is fair, convenient and dependable for both parties. While producers pay only for work that is satisfactory, freelance artists are assured of their fee as per the pre-agreed terms. The payment is facilitated through a secure and trusted payment gateway on the GAFX website.

In a freewheeling chat with AnimationXpress, the promoters shared their goals and plans for GAFX.

On the growth and expansion of GAFX:
“Our goal is to post one million projects, attract at least one million registered freelance artists and facilitate at least Rs. 500 million in collective earnings for our freelance artists in the next five years. By 2022, we also dream of achieving a physical presence in at least 25 countries across the globe.”

On the future of the GAFX platform:
“We aim to be the most advanced online collaborative platform with innovations that will drive ease-of-use and value-for-money transactions on the platform.”

On the growth influencers:
“While GAFX is currently bootstrapped, we wish to take the company forward through an aggressive growth plan. If the situation demands, we are not averse to considering private funding.”

On the ultimate goal:
“We aspire to achieve a bold dream…of emerging as a globally admired and leading freelance marketplace in the gaming, animation and VFX sectors in the next 10 years. We will do everything within our power to build the most elaborate and ramified online network for producers and freelancers while enabling the best in all dimensions. We have stitched together a great team of technical, creative, marketing and administrative talent, we are committed to our mission, philosophy and values. We are constantly experimenting and innovating on ways to build value and wealth for all stakeholders. We don’t simply aspire to be the number resource in our sector but to positively impact the very future of the gig economy and the pace of its progress.”

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iPhone X walkthrough: Animoji, Face ID, Portrait Mode Lighting effects, more


The iPhone X is more than just a near-bezel-free OLED touchscreen and iOS 11… here’s a walkthrough of some of the key features of things like Face ID, the TrueDepth Camera, Augmented Reality, Animojis, and more.

MORE https://www.slashgear.com/iphone-x-hands-on-apples-oled-flagship-up-close-12499467/

iPhone X (parody)


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Good Time Trailer (Original Score by Oneohtrix Point Never)


GOOD TIME premiering in competition at Cannes Film Festival 2017. In theatres August 11.

From directors Josh and Benny Safdie and starring Robert Pattinson, Jennifer Jason Leigh, Barkhad Abdi.

MUSIC:
“Hospital Escape / Access-A-Ride“ by Oneohtrix Point Never
“The Pure And The Damned” by Oneohtrix Point Never featuring Iggy Pop

Iggy Pop Appears Courtesy of Thousand Mile Inc.

——

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PuGongYing


screen Animated Arizona Film Festival Animex Awards Volgograd International Independent Film Festival Berlin World International Film Festival Cutout Festival Marcellus Movie Madness Family Film Festival Festival de Cortometrajes “Jose Francisco Rosado” PACAS

Oneohtrix Point Never • 'The Pure and the Damned'


Oneohtrix Point Never’s ‘The Pure and the Damned’ video, starring Robert Pattinson, Benny Safdie, and Iggy Pop. Directed By The Safdie Brothers. Taken from Oneohtrix Point Never’s Cannes 2017 award winning ‘Good Time Original Motion Picture Soundtrack’, out now via Warp Records. Buy / Stream: http://smarturl.it/good-time ‘GOOD TIME’ is in movie theatres now across North America. It comes to France (Sep 13); Australia, The Netherlands (Oct 12); Belgium (Oct 18); UK, Japan, Germany (Nov 3). – – – Good Time Official Trailer: https://youtu.be/6E6vijJdvw0 Subscribe to Oneohtrix Point Never: https://www.youtube.com/user/oneohtri… Subscribe to Warp Records: https://www.youtube.com/user/warpreco… http://pointnever.com https://www.facebook.com/oneohtrix https://twitter.com/0PN