Far Cry 5 – Nick Rye [OFFICIEL] VOSTFR HD


Découvrez les habitants d’Hope County.

Nick Rye aime vraiment son avion, mais il tient encore plus à son futur enfant. Ne touchez ni à l’un ni à l’autre.

Far Cry 5 est disponible sur PS4, Xbox One et PC à partir du 27 février 2018.

Plus d’infos sur www.farcrygame.com

Batman and Harley Quinn – Trailer final (2017)


El legendario caballero de la noche está de regreso. El equipo creativo detrás de la aclamada ‘Batman: The Animated Series’ presentó hoy oficialmente el trailer final de ‘Batman & Harley Quinn’, la nueva producción animada del universo de DC Cómics que regresa al estilo clásico de la serie animada durante la década de los noventas.

An Effects-Laden Solution to an Icy Problem

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Great headline, I thought. This is my breakdown of Digital Domain’s Houdini fx work for The Fate of the Furious, published on Side Effects Software’s website. Incredible work.

TRACE | VFX is hiring in Mumbai, India

Trace was founded in 2010 and has worked on hundreds of TV Commercials, Television series, and Major Motion Pictures. We specialize in the creation of high quality Visual Effects for companies around the globe, big and small. We deliver hundreds of top-quality assets daily to some of the best production houses.

Please apply with the job code mention in each title.

Below are the positions open with Trace VFX:

 

Apply at careers@tracevfx.com with job code

Nuke Compositing Artists (Comp0617):

A Compositing Artist seamlessly integrates all the layers or elements of a shot, including live-action plates, CG elements, Library elements, and Matte paints to complete a visual effect shot.

Responsibilities:
  • Green/blue screen extractions, and its integration with the background.
  • To seamlessly integrate Live-action plates, Element plates, CG renders, and Matte paintings.
  • 2d tracking in Nuke, and planar tracking in Mocha.
  • Complex retiming of plates.
  • Minor cleanups, as well as rotoscopy requirements for the assigned shot should be handled by the Compositor.
Requirements
  • Minimum 2 years of experience in Hollywood compositing work.
  • High proficiency in Nuke.
  • Experience in camera projection, 3d workspace, element compositing, split screen compositing etc.
  • A keen eye for detail, and clear understanding of color grading, and grain matching techniques.
  • Knowledge of photography and practical lighting will be a plus.
  • Matte painting skills using Photoshop would be an added bonus.
  • Punctual and proactive.
  • Strong communication skills.
  • Able to work well under pressure.
  • Able to take direction and feedback from Leads and Supervisors.

Prep Artists (Paint/Cleanup) (Prep0617):

Trace is looking for talented & ambitious experienced Prep Artists to work at its Mumbai office.A Prep Artist uses various techniques to seamlessly create cleaned plates, removing any unwanted artifacts, wires, rigs, reflections, dust etc. We’re looking for perfectionists with an eye for detail. Salary will be competitive and commensurate with experience.

Responsibility:
  • Should be able to remove rigs and wires using Nuke, or frame by frame in Silhouette.
  • Should be able to use Nuke’s camera projection to project clean plates.
  • Should be able to dustbust/scratch removal.
  • Should be able to create high quality clean plates, maintaining all the details from the input plate.
  • Should be able to handle 2d tracking in Nuke, and planar tracking in Mocha.
Required skillset:
  • Should have minimum 1+ years of experience in Hollywood prep work.
  • Should be proficient in Nuke and Silhouette.
  • Should be familiar with various techniques of cleanup, such as, frame by frame paint in Silhouette, cloning and revealing, patch shifting, and camera projection techniques in Nuke.
  • Should have a keen eye for detail, and a clear understanding of color grading, and grain matching techniques.
  • Punctual and proactive.
  • Able to work under pressure.
  • Able to take direction and feedback from Leads and Supervisors.

Camera Tracking Artists (Track0617):

Trace is looking for experiencedCamera Tracking Artists to work at its Mumbai office. The Camera Tracking Artist is responsible for recreating the geometry, camera and object movement of a live-action shot in a 3D environment.

Responsibility:
  • Thorough understanding of camera and rigid-body tracking, and the use of survey data when generating camera and object tracks.
  • Experience working with Lidar and other on set data.
  • Understanding of real-world camera attributes such as apertures, lenses and distortion.
Required skillset:
  • Minimum 1+ years feature film experience using 3d Equalizer & Maya is essential.
  • Experience with 3D Roto Animation; matching digital models to live-action plates will be a plus.
  • A good eye for detail and precision with strong problem solving skills.
  • Experience using other tracking packages are advantageous (e.g.: Boujou&Syntheyes).
  • Previous film industry experience will be preferred.
  • Ability to manage and prioritize multiple projects in a fast-paced environment.
  • Able to take direction and feedback well from the Leads & Supervisors.

Roto Animation Artists (Rotomation0617):

Trace is looking for experienced Roto Animation Artist to work at its Mumbai office. A Roto Animation Artist is responsible for delivering high quality 3D Character Roto Animation. Responsible to match the movement & silhouette of the 3D character to the live-action shot. Also, the 3d Character moves realistically in 3d Space.

Responsibility:
  • Experience with 3D Roto Animation; matching digital models to live-action plates.
  • Thorough understanding of camera and rigid-body tracking, and the use of survey data when generating camera and object tracks.
  • Experience using other tracking packages are advantageous (3d Equalize &Boujou).
Required skillset:
  • Minimum 1+ years feature film experience using Maya is essential.
  • A good eye for detail and precision with strong problem solving skills.
  • Previous film industry experience will be preferred.
  • Ability to manage and prioritize multiple projects in a fast-paced environment.
  • Able to take direction and feedback well from the Leads & Supervisors.

Junior Producers (Prod0617)

Trace is looking for full-time Jr. producers for its Mumbai office. The ideal candidate will have strong inter-personal and communication skills. Your key role is to assist the senior/overseas producers and supervise projects to ensure the smooth running and accurate, efficient flow of information.

Responsibilities:
  • Understanding client requirements and relay information back to coordinators & creative team.
  • Coordinate the flow of information and elements between supervisors and senior producers.
  • Ensuring that client requirements are clear and being followed on respective projects.
  • Keep track on deadlines and databases up to date.
  • Ensure the packaging of deliverables is completed and uploaded.
Requirements:
  • 2-3 years in the VFX industry.
  • Clear communicator of accurate information in fluent English.
  • Extremely focused and organized.
  • Adaptable to changing scenarios and showing initiative.
  • Calm under pressure, whilst working to tight deadlines.
  • Fast learner of new terminologies and workflows.
  • Knowledge of office applications such as Excel.
  • Someone who is passionate about films.

Preference will be given to candidate who can start immediately.

For those of you who cannot make the open house but are interested in joining our team, please send your updated resume and salary expectations to careers@tracevfx.com

Trace Address:

Trace VFX Mumbai
Ujagar Silk Mills – 1st Floor
Across from Deonar Bus Depot
Mumbai – 400088 India

Google Maps linkhttp://goo.gl/maps/axHNI
Phone: +91.22.6131.9200

The post TRACE | VFX is hiring in Mumbai, India appeared first on AnimationXpress.

VFS opens Canada’s largest motion capture studio in Vancouver

A new motion capture studio – which is apparently the largest commercial facility – has been built in Canada. Vancouver Film School (VFS) and Mimic Performance Capture have jointly invested to build this new facility in Gastown neighbourhood’s Vancouver Film School which has been leased from the City of Vancouver.

The studio will capture both motion and performance, a technology that is increasingly being used in movies set in fantastical worlds or other planets (think The Hobbit, Guardians of the Galaxy, Avatar, Warcraft). With a capture volume of 32,000 cubic feet, the set-up involves 40 Vicon Vantage cameras, three 40-foot stunt beams, four head-mounted cameras from Standard Deviation, four HD reference cameras and audio recording devices.

Other facilities include a foley stage, green screen room, green room for actors, an on-site workshop, prop storage, and office space. The capture stage is located three stories underground and is therefore away from traffic or weather noise.

A view of the Vicon cameras

“If you talk to the collection of visual effects and animation companies around town, of which Vancouver has one of the largest in the world, they are scrambling for talent,” said VFS, managing director, Jon Bell. “They can’t fill positions quick enough.”

The performance capture studio came about after VFS explored several options for an industry collaboration to provide motion capture at the film campus. The chosen partner, Mimic Performance Capture’s president Graham Qually, who had worked in motion capture for several years at Rainmaker Entertainment and Ubisoft said, “We’re excited to be collaborating with VFS; the school produces the highest calibre of graduates, and we’re looking forward to helping shape these future industry leaders.”

The location will also be available for students from VFS to use while also operating as a commercial motion capture facility for film, gaming development and other performance capture-related projects. Already a number of companies have booked to use the space.

Qually also stated that qualified VFS alumni will be employed by Mimic on commercial projects for several roles (for example: camera operator, video editor, motion editor).

Workstation set-ups adjacent to the volume

“Unquestionably, both the film and gaming industries are booming, both here in Canada, and globally,” VFS, vice president of education, Ted Gervan told Cartoon Brew. “In the history of filmmaking and game design, there has never been a better time to build a career. As a result of the boom, the demand for trained VFX and game designers is at an all-time high and this unique partnership with Mimic, which is the first of its kind ever for any film school in the world, was created to capitalise on this. We want to expose our students to cutting-edge technology that the film industry is going to rely on for tomorrow’s future blockbuster film, TV, and gaming products.”

The post VFS opens Canada’s largest motion capture studio in Vancouver appeared first on AnimationXpress.

Here are the winners of Bengaluru GAFX 2017

The third day of GAFX 2017, Bengaluru commended the students and professionals for their achievements in various categories like character animation, 3D game art, 3D modelling and many more. The first prize winners were given the coveted Bengaluru GAFX Champion’s title and opportunities to work with established studios.

Here is a complete list of the winners in the student category:

Clay Sculpting: Participants create a sculpture in a controlled setting, based on the theme of the day. Basic supplies like organic clay and base stand are provided at the event while the participants have to carry their own tools.

Student Category
Winner: Ramachari
Runner up: Santosh Kumar

Professional Category
Winner: Vinayak S

Hackathon (Simulation X): Participants have to solve a real world optimisation problem in 22 hours using the Unity Game Engine.

Professional Category
Winner: Ajmal, Suhail and Kukkanagai

Hackathon (Procedural City): Participants have to use the power of mathematical and algorithmic pattern generation to create a stunning procedural world in 22 hours using the Unity or Unreal Game Engine.

Student Category
Winner: Rahul Sinha and Sumit Gosh
Runner up: Harshavardhan Kode

Professional Category
Winner: Sharatchandra Aital and Shaurya
Runner up: Tilak S Naik and Ahamed Shoaib

Story Writing: Students and professionals have to write a short story for an animated project which should be visualised on a storyboard. The theme is provided on the spot.

Student Category
Winner: Shashank Uppalike, Arun Sahlot and Jayant Kumar
Runner up: Chirag Bafna, Udipta and Moulya

Professional Category
Winner: Nikhil Chandra

Scene from the competition

Character Animation: Character Animation Competition is for participants to showcase their talent as a Character Animator, going through a creative and physical endurance test of over 30 hours. Participants are provided with the PK-Man Character Rig which is built to industry standards and is very versatile in its features.

Student Category
Winner: Sai Srikanth Charepalli
Runner up: Arjun K

Professional Category
Winner: Kannan
Runner up: Vignesh

Digital Painting: Participants have to create the most compelling digital painting based on the theme of the day.

Student Category
Winner: Karthik Bharadvaj

Professional Category
Winner: Bala Sutar
Runner up: Radha Krishnan R

Traditional Painting: Participants have to create a traditional painting (acrylic) based on the theme of the day and are provided with Canvas, paint, paint-brush and other basic supplies.

Student Category
Winner: Shashidhar
Runner up: Shiva Prasad

Professional Category
Winner: Jayaganesh NS
Runner up: Basavaraj S

3D Modelling: Participants have to go through a creative and physical endurance test building an asset by modelling and texturing it. For students, theme revolves around a prop while for professionals, the theme is around character modelling.

Student Category
Winner: Muhammed Fouz Ul Haque
Runner up: Hemnath R

Professional Category
Winner: Moby Francis
Runner up: Fatihima Raseed

3D Game Art: Participants have to create 3D Game Art which includes modelling and texturing. For students, theme revolves around a prop while for professionals, the theme is around Hard Surfacing modelling.

Student Category
Winner: Rohit Lad
Runner up: Huzefa Sikander

Professional Category
Winner: Shyamsagar S
Runner up: Ranjilnath

The post Here are the winners of Bengaluru GAFX 2017 appeared first on AnimationXpress.

Bhimsain Khurana: an energetic and zealous man who constantly inspires

Dressed in white kurta and pyjamas, he walked into the Travancore Hall, Park Center, and everyone present rose to their feet applauding – in admiration and reverence – for this legend of Indian animation. As he descended the stairs with folded hands as a form of greeting, one could not fail to see the deep humility that this man has amassed over the years with his work and experience.

At Animation Masters Summit 2017, Bhimsain Khurana was honoured with a lifetime achievement award for his contribution to the animation industry in India. Toonz Media, CEO, P. Jayakumar felicitated him with a Ponnada (a white scarf with golden border) and a wooden sculpture designed by the venerated sculptor Kanayi Kunjiraman to symbolise “Bhimsain Khurana’s creativity flying across the limitless sky of animation.”

From left: Hrishikesh Nair, P. Jayakumar, Bhimsain Khurana, Fred Wang, Vijayaraghavan and Avaneesh M

Who has not heard of “Ek titli, anek titliya, ek gilhari, anek gilheriya”? An anthem for the 70s kids which is still resonated with one and all. Na, Ek-Do, Fire, Munni, Freedom is a Thin Line, Mehman, Kahani Har Zamne Ki, Business is People are some of his works which won him National and International awards. A compilation of the works of this legend was shown at the Summit:

Bhimsain loved drawing and colouring since his childhood. He used to skip his classes to watch animated movies. And one day, he became a creator himself. His first animation short film – The Climb won him the prestigious Silver Hugo award at the Chicago Film Festival. Since then, there has been no looking back. Ek Anek Ekta (1974) is considered as India’s most popular animation short film and was followed by path breaking feature films Gharaonda (1977) and Dooriyaan (1979) and many TV series and documentaries bringing him accolades and awards galore.

When asked what challenges he had encountered as a pioneer of the art of animation in India, he told AnimationXpress, “When we started animation, there was no appreciation of the art. Hence, we were driven by an inner force.” And this passion helped him carve a niche at that time.

In 1991, he revitalised the Indian animation scenario by making India’s first computer aided animation series Lok Gatha based on folk tales, which fetched him three National Awards. Apart from this, he was also asked to create a 26 episodes animation series by Doordarshan named Vartmaan.

“When you start, you imitate. But when growth happens, you begin to enjoy,” he said. “The youth should understand this. Hardwork is a must. There are no shortcuts in this field,” he said, explaining how they used to create numerous drawings for a simple movement. He feels that his animated movies had a mass appeal because they were “created with heart and soul.” Commercialisation eats everything, he stated. “Animation is a powerful medium. Hence, enjoy the moment of creating something and indulge in everything you do.”

When asked why is his book titled ‘Incomplete Story of Animation,’ he said it was because the story keeps continuing, it never stops. A director, producer, ad-film maker, lyricist, musician, poet and painter, the man who has donned multiple hats in his lifetime has only one message to give to the youth: Work work work. “Show people what you’ve created, so the cycle keeps going.”

The post Bhimsain Khurana: an energetic and zealous man who constantly inspires appeared first on AnimationXpress.

“Lovestreams” and much more

Created by Sean Buckelew as part of Late Night Work Club’s second anthology, Strangers, “Lovestreams” is a beautiful film about the lost age of internet love. Sean put together an amazing post on Medium, which you can view here, where he goes through much of his process in making this great film. Be sure to check it out!

 

2017 AMP Awards


Join our protagonist Randy as he endeavours to find the hidden truths buried inside the arcane geo-futuristic world that is Music for Advertising. When the aural wizards over at Antfood approached us to collaborate on the opening titles for the 2017 AMP Awards, our only question was “how many butts?” The answer may surprise you. DIRECTED BY: BUCK EXECUTIVE CREATIVE DIRECTOR: Orion Tait EXECUTIVE PRODUCER: Anne Skopas CREATIVE DIRECTOR: Daniel Oeffinger HEAD OF PRODUCTION: Kitty Dillard PRODUCTION COORDINATOR: Alexi Yeldezian DESIGN: Rasmus Bak Daniel Oeffinger ANIMATION: Rasmus Bak Daniel Oeffinger RECORDING, AUDIO PRODUCTION, MUSIC & SOUND DESIGN: Antfood

What Is Luck?


Take the 2017 PBS Digital Studios survey! https://www.surveymonkey.com/r/pbsds2017
Want to be lucky? Subscribe to It’s Okay To Be Smart.
↓ More info and sources below ↓

Is luck real? It might feel like a mystical force tugging us toward good or bad fortune, but it turns out luck is really where probability runs into the human mind. That’s right, there’s a scientific side to luck, and if you study a few principles of math and psychology, you might even be able to create your own good fortune.

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LEARN MORE:

“The Luck Factor” – Richard Wiseman http://www.worldcat.org/oclc/440674912

“What the Luck?” – Gary Smith http://amzn.to/2mQJvau

Sports Illustrated cover jinx study: http://bit.ly/cover-jinx

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It’s Okay To Be Smart is hosted by Joe Hanson, Ph.D.
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Produced by PBS Digital Studios
Music via APM
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