Spider-Man spin off movie featuring Venom to release in 2018

It was revealed back in 2014 that Sony Pictures was working on several Spider-Man spin off movies, some of which focused on the villains like Sinister Six and his super-foe, Venom. This was back when Sony was initially planning to collaborate with Marvel for the Spider-Man franchise.

Although, the Sinister Six based movie has been scrapped, Venom seems to have made it through the cycle. A stand-alone movie featuring Venom will be releasing on 5 October, 2018, according to Variety.
The character of Venom was primarily introduced in 1988 through the Amazing Spider-Man comics. Venom appeared to be a seemingly harmless suit worn by Spider-Man, however, it turned out to be an alien symbiote which attaches itself to the host. The creature has also hosted a few of Spider-Man’s (Peter Parker) enemies like Eddie Brock and Flash Thompson and Scorpion, Mac Gargan.

Spiderman Homecoming
The last time Venom was seen on the big screen was in Spider-Man 3 of 2007, where Topher Grace donned the mantle of Eddie Brock.

What is to be seen is whether the movie will be taking place in the backdrop of the Marvel Cinematic Universe or will be made in tandem of Tom Holland’s version of Spider-Man. Spider-Man: Homecoming which is the next stand-alone movie for the wall-crawler will hit theatres on 7 July, 2017.

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A Comic book workshop by the animation students of Whistling Woods produced some pleasant offerings

The 2nd Semester students of the Animation Department of Whistling Woods international had a long comic book workshop . With the intention of setting up a studio workflow, the students were instructed to adapt a folk tale from abroad into an Indian setting and thereafter, create the script, storyboard, character designs, background designs, four final comic pages each and a cover page for the same.

What was previously considered to be close to unachievable became a challenge the students accepted graciously, and ,the faculty, might have been pleasantly surprised by the output. Students chose unique art styles, varied stories and narrative compositions and altogether put forward an effort worthy of praise. Here are a few of the cover art created by the students and the gist of the stories.


Rudravidhi
Rudravidhi – Sanan Goyal, Simran Tapadia, Darshan Polara

Adapted from the famous Greek play ‘Oedipus Rex’, Rudravidhi tracks the story of a man destined to a tragic fate by a horrific prophecy. The creators of this comic, Sanan, Simran and Darshan, decided to use the Gond style of art after being inspired by graphic novel ‘Bhimayana’ by Durgabai Vyam, Subhash Vyam, Srividya Natarajan and S.Anand. The trio have put together some intricately beautiful details and flowing panel orientations, creating a visual spectacle.

Four Horsemen
IV – Yohan Kashyap, Srijan Rana

Yohan and Srijan came up with the idea of creating an entire comic in 3D, using Unity to create their visuals. The students borrowed the concept from the Biblical story of the Four Horsemen and established it in a Mumbai Mafia setting; a feud between 2 brothers. The grungy visual style adds to the overall dark and menacing nature of the comic.


Aungsu
Aungsu – Ahona Bannerjee, Hesake Sumi, Heta Patel

Ahona, Hesaka and Heta were inspired to take the famous story of Medusa from the Greek Mythology and set it in Nagaland. They went far enough to create their own etymology to give relevance and credibility for their story adaptation. The style was digitally expressive, and the narrative, fast-paced and exciting.

Manga style
In Harness – Bajro Dutta, Sunny Naik

From the legends of Japan comes the folktale of the supreme warrior, Musoshibo Benkei. Bajro and Sunny adapted Benkei’s story into an Indian setting and made him fight Chagatai Khan, Genghis Khan’ second son. Keeping the original story alive, they went with a realistic but subtle Manga style to illustrate their comic.

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India’s premiere gaming company, ‘Dhruva Interactive’ completes two decades of gaming

“It has been an incredible, exciting journey. In 1997 we were clearly too early for the market, but we were so driven by the challenge and excitement of the games industry and becoming India’s first game developer. Our name, Dhruva, is the name of the north star, the star that shows the way we have strived to lead by example all these years, staying committed to Quality and Innovation in our work. After 10 years, the fire burns as strongly as ever. Today we renew our commitment to our vision of being India’s leading developer / publisher of games, at a time when the Indian market is just beginning to take off. It feels like we have only just begun!” exulted Dhruva Interactive, CEO, Rajesh Rao when he spoke to AnimationXpress on completing 10 years, back in 2007.

Rajesh Rao

Rajesh Rao

This week (15 March), Dhruva Interactive turned 20. Initiating with a team of only five people, the company was the first in the country to delve into the console section. Some of the initial titles for them were Project Gotham Racing 3 (X360), Battlefield: Modern Combat (X360), Forza Motorsport (Xbox), Asterix & Obelix XXL2: Mission Las Vegum (PS2).  Forza has been one of the major franchises that the studio has worked on.

Rao is an integral part of the NASSCOM event, which is India’s biggest gaming conference. Last December, the company was acquired by Swedish game publisher, Starbreeze for $11 million. Dhruva has intensively worked on the art of Starbreeze’s IP, Payday 2.

The studio currently has three operating offices in the country, two in Bangalore and one in Dehradun and provides offerings in various areas and platforms of the gaming vertical.

With the studio still pushing forward towards more success, we wish them the very best on their future endeavours.

The post India’s premiere gaming company, ‘Dhruva Interactive’ completes two decades of gaming appeared first on AnimationXpress.

Ray Dynamic Texture

Textures can be a great way to enhance your work. They can also be quite laborious! Thankfully, Sander van Dijk is here to make all of our lives a lot easier with Ray Dynamic Texture.

Bear 71 WebVR

Originally built in Flash (way back in good ol’ 2012), Jam3 have relaunched the Gold Cyber Lion Award-winning interactive documentary “Bear 71” as a WebVR experience, available to anyone with a Google Daydream-ready phone, Google Cardboard-ready phone, or through any modern phone or desktop browser as a standalone 360 experience.

The WebVR project was developed in collaboration with the National Film Board of Canada, Google, IDFA DocLab and Sound and Vision.

Launch “Bear 71”

Note: Google Chrome users should disable pop-up blocking before entering the experience

 

Samsung: The Frame

Design In Tech Report 2017


Today’s most beloved technology products and services balance design and engineering in a way that perfectly blends form and function. Businesses started by designers have created billions of dollars of value, are raising billions in capital, and VC firms increasingly see the importance of design. The third annual Design in Tech Report examines how design trends are revolutionizing the entrepreneurial and corporate ecosystems in tech. This report covers related M&A activity, new patterns in creativity × business, and the rise of computational design.

Delivered at SXSW on March 12, 2017
designintechreport.wordpress.com

Beer Quench! Forging The 'Murica! Knife


INGREDIENTS: Iron, tums, bacon, french fry, beer, dat large life.
Beer quench 07:55
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Also Sprach Zarathustra
Kevin MacLeod (incompetech.com)
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Visit Wales : Year of Legends : English

Santiago


An animated self-portrait exploring the line of human evolution and a projection of a possible future.
As our evolution turns from biological to technological, are we now the bridge between the born and the made?
I painted this stop frame animation on myself using face paint, a mirror and a camera.
Copyright Emma Allen

Story, animation, performance – Emma Allen -http://emmaallen.org/
Post Production – Huxley Studios – http://www.thisishuxley.com/
Sound Design – Edapollo – https://soundcloud.com/edapollo

Emma Allen
https://www.instagram.com/imakefings/

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