''Moon River'' – Green Brothers Novelty Band (issued 1922)


1920s instrumental “Moon River” by Green Brothers Novelty Band, with unrelated pictures from 1922 editions of “Main 13”, a Chicago police magazine, with pictures of policemen, ads, and uh, cooking pictures? Audio from the UCSB Cylinder Audio Archive. This track was issued on Edison Records.

Fractals and XBox mocap

gb0140_comp_breakdown_final.1052.tif

That’s just some of the work Imageworks had to tackle for Suicide Squad, which I looked into for One Perfect Shot.

Autodesk University 2016 portrayed ‘the future of making things’ through their vivid offerings and opportunities

Autodesk just concluded the 2016 edition of its annual Autodesk University event at CIDCO Exhibition Center, Navi Mumbai. Replete with interesting sessions and famed dignitaries from various sectors of the industry where the use of Autodesk softwares galore, the event aimed at providing insights to the futuristic projects which are rising in collaboration with Autodesk’s offerings.

Autodesk, senior vice president – APAC, Patrick Williams initiated the event with the opening keynote. His statement was focused on how the usage of the latest technology is helping in accelerating the manufacturing processes in India. He further asserted that given the growth of the manufacturing industry is on the surge, it is an absolute necessity for the manufacturers to be equipped with the latest technology in order to optimise their efforts and minimise the time consumption, which is the need of the hour. It was focused on offerings from Autodesk in respect to the industry.

Next up was Autodesk India and SAARC, managing director, Pradeep Nair. He spoke about the role of Autodesk in the ‘Make in India’ campaign initiated by the Government of India. Autodesk has provided their cloud based software tool for Computer Aided Design (CAD) solution, Fusion 360 at very low costs or even free in case of small entrepreneurs and MSMEs as a part of MoU they signed with the Maharashtra government.

Fusion 360
Soon, the stage was handed over to Autodesk, senior vice president – worldwide sales and services, Steve Blum, but not before he made a rocking (and quite dramatic) entrance with a jeep, turban, black shades, dancers and the Kala Chashma song bustling over the speakers. His statements reflected more on the new age designing innovations that different companies were trying with the assistance of technology. Some of them included, Under Armour, the company which launched the world’s first completely 3D printed shoes for athletes, using Fusion 360, an Autodesk’s offering, McCarthy Buildings Companies which saved around 17000 man hours by integrating cloud to their system and many others.

He further mentioned some other exciting projects from Autodesk, which include their project with the Government of Rajasthan where they have digitally re-created the heritage monuments, so that they can be experienced for a longer period of time. He also shared anecdotes from their project where they have collaborated with NASA and Smithsonian Museum to create a digital replica of the original Apollo 11, the capsule that landed on the moon.

Next, Pinnacle Info solutions, CEO, Bimal Patwari spoke about their endeavours which were hastened and polished by the use of Autodesk softwares.

The last bit before lunch was the launch of HP Workstation by HP Workstation DSO and Attach, country manager, Chetan Hingu.

After the lunch break, we ventured into the Media and Entertainment section of the sessions.

First came in RealPage India, senior manager, content service operation who spoke about 3D as a service in the SAAS environment.

Next session saw the two leading gentlemen from Redchillies.vfx, CCO/VFX supervisor, Haresh (Harry) Hingorani and COO/VFX producer, Keitan Yadav enlightening the attendees with the process of the making of ‘Fan’. How they created ‘Gaurav’, the fairly younger looking version of Shahrukh Khan who looked extremely vibrant, coupled with the action sequences from the movie and the overall VFX usage in the movie, it was a session filled with the VFX prowess of Redchillies.vfx.

The ‘Fan’ session concluded and gave way to Lakshya Digital, head of production, Anando Banerjee, who spoke about the gaming industry and the opportunities it has for aspiring pupils. Firstly, he listed the games which are leading the charts in their respective platforms/genres and inevitably mentioned Pokemon Go and how a game can become a crucial tool for marketing and take over the world by storm. Proceeding further, he explained the qualities a game artist must possess in order to make his/her mark in the industry, he went on to explain the other professional roles available in the gaming industry, which included product managers, game testers, audio designers, localisation experts, writers and community managers. Then he hopped on to the topic of Just Cause 3. The third person action-adventure game developed by Avalanche Studios and published by Square Enix follows the protagonist Rico Rodrigues whose art and design had been created by Lakshya Digital largely, including many environment pieces, props and more.. He further revealed that for content creation they used softwares like Autodesk Maya and Autodesk Mudbox and Shotgun software for collaboration/production tracking.
The whole process of creating Rico from Just Cause 3 started from a generic male body mesh and followed the process till it came to life in an high resolution character.

Just Cause 3

Next in line was the TBS Digicon Awards India Chapter, where various projects from animators including the short film ‘Chhaya’ were awarded.

Toonz Animation, technical director, Arjun Thekkumadathil came in and explained how Autodesk’s Shotgun software has made it easier for them to collaborate. He also spoke about how notes and revisions were efficiently tracked. It has a pop-up notification through a messenger which makes this cloud-based software optimum for smooth co-ordination between people. He also opened up about how working with vendors have been made easier through the integration of Autodesk softwares as it has facilitated a smooth flow of regular updates and tracking with vendor studios, made it easier to manage resources and abolished the usage of tiresome excel sheets.

Then the stage was taken by Yash Raj Films, VFX supervisor, Deepal Dass who took everyone through the journey of VFX integration in the movie Sultan. The VFX shots, challenges, sequences and phenomenal results was showcased quite vividly which you must have not noticed while watching the film on the big screen. You can get a clear idea and check some of the VFX sequences here.

Finally, to conclude the event, it was time for MPC India, head of compositing, Amit Sharma to take everyone on a stroll through the process on how the fantastic jungle world and its residents were created in Disney’s The Jungle Book. Check the VFX sequence creation from the movie here.

The Jungle Book scene wherein Mowgli's digi-double's lower half of his body was used

The Jungle Book scene wherein Mowgli’s digi-double’s lower half of his body was used

The event was pretty rewarding with a plethora of stalls which portrayed Autodesk’s applications in various fields in the industry and the crowd flocked them. Everyone collected their mementos from the event and bid adieu to the venue in the wait of next year’s edition.

The post Autodesk University 2016 portrayed ‘the future of making things’ through their vivid offerings and opportunities appeared first on AnimationXpress.

MPC reveals before after images of ‘Suicide Squad’

It’s been almost a month since the ensemble of “Worst. Heroes. Ever.” debuted in the theatres on 5 August and went on to receive a lot of negative reviews due to its poor storyline. However, one thing that stood out was the VFX work which managed to captivate the audience.

Produced with a budget of $175 million, directed by David Ayer, Suicide Squad went on to gross over $640.1 million worldwide. In the recent time, it’s been observed that most of the superhero films make use of heavy VFX and CGI to bring life to their characters and their insane abilities. The same goes with Suicide Squad as the film has characters like El Diablo who has the power to summon flames, Enchantress who being a witch has a lot of supernatural powers, and then there are action packed fighting scenes.

Having said that, one of the VFX studio which has worked on the film, MPC has released few before and after stills from the movie on their social media site. Check out the images below:

Suicide Squad 6 Suicide Squad 7 Suicide Squad 8 Suicide Squad 9 Suicide Squad 10 Suicide Squad 1 Suicide Squad 2 Suicide Squad 3 Suicide Squad 5 Suicide Squad 4

 

The post MPC reveals before after images of ‘Suicide Squad’ appeared first on AnimationXpress.

Shilpa Shetty and Raj Kundra’s Viaan Studios plans to develop both F2P and premium games

With many indie game development studios springing up throughout the country, even the big players are looking forward towards tapping the huge potential that the country’s gaming industry might have.

The most recent to join the bandwagon is Viaan Studios. It was initiated by famed Bollywood actress Shilpa Shetty Kundra and her husband Raj Kundra. The recently opened studio is the latest venture of the couple and comes in from their mobile manufacturer wing, Viaan Industries.

Viaan StudiosThe most intriguing part about the studio is that it already has a roadmap of the games that they will be releasing over the course of time (till 2018). This hints to the facts that the studio might have already been working on creating titles, much before it was even revealed. The studio will not only be restricted to a single platform, but plans to release titles on various platforms including mobiles, PCs and consoles.

In a press release, Raj Kundra said, “We plan to target the 150 million mobile gamers in India with high-end, free-to-play games – and we’ll also offer premium titles to the wider international game market,” further saying, “We plan to tap into the global game market by releasing new mobile games every quarter, entering partnerships in India, and developing triple-A console games for the core market in the next two years.”

Their first release would be a mobile game called Survival Block, which is a zombie survival game, with further PC and console titles planned for near future releases.

The post Shilpa Shetty and Raj Kundra’s Viaan Studios plans to develop both F2P and premium games appeared first on AnimationXpress.

TalkTalk FX Star on X Factor

TalkTalk is promoting its 10th year of sponsorship of British talent show The X Factor with ‘FX Star’ – an ambitious new twist on its popular user-generated idents campaigns. This year’s idents feature performances created at home by X Factor fans, using TalkTalk’s ‘FX Star’ app, also online at fxstar.talktalk.co.uk. ‘FX Star’ allows users to create their own music videos, lip-syncing along to their favourite tracks, and adding a splash of glamour or comedy to their performances with fun filters such as ‘Apple Head’, ‘Party Paint’, ‘Comic Book’, ‘Glam Rock’, ‘Teddy Boys’ or ‘Flower Power’. The best videos to be submitted by the general public each week are selected to air on TV during The X Factor ad breaks. The TalkTalk FX Star app comes with five filters and three tracks: Zara Larsson’s ‘Lush Life’, Sigala’s ‘Give Me Your Love’, Birdy’s ‘Wild Horses’. The app allows groups of up to four people to feature in the same music video, meaning users can create and submit thousands of different combinations in a bid to star on TV.

TalkTalk FX Star Apple Head

David Parslow, TalkTalk Marketing Director, commented: “The TalkTalk X Factor ad breaks have become so iconic to the point that they’re almost synonymous with the show. Over the years we’ve helped hundreds of fans appear on TV, given away thousands of money-can’t-buy prizes and delighted thousands of TalkTalk customers with tickets to the show – giving fans the chance to see their favourite acts, judges and presenters live in action. This year’s FX Star is fun, current and entertaining. Like The X Factor, it celebrates the feel-good moments that bring people together and is a chance for our customers, and fans of the show, to enjoy sharing and showcasing their inner pop star.”

TalkTalk FX Star Credits

The TalkTalk FX Star campaign was developed at CHI&Partners by executive creative director Jonathan Burley, creative partner Micky Tudor, creative director Jim Bolton, creative Ben Da Costa, executive producer David Jones, producer Andy Roberts, executive digital director Stuart Holton, digital producer Gary Serradinho, production assistant Alfie Glover-Short, creative producer Ruby Hill, CEO Nick Howarth, CSO Neil Goodlad, planners Simon Ringshall and Katherine Barnett, business director Tom McCoy, account director Freddie Eaves, working with TalkTalk managing director Tristia Harrison, marketing director David Parslow, head of brand Mark Moloney, brand managers Andrew Mitchell, creative director/head of brand Paul Godfrey.

Digital work and app production was done at MPC Creative by executive producer Dan Phillips, interactive creative director Andre Assalino, lead producer Joana Flor, senior digital producer Joana Guimaraes, art director John Sunter, tech lead Dan Edgar, lead unity developers Tim Porteous and Leo Marques, developers Jim Offerman, Dennis Ippel and Vitor de Oliveira Castanheira, lead back-end developers Pedro Rocha and Miguel Silva, lead designer Gorkem Menekse, UX designer Ben Ellis, designers Michael Cosford and Matthew Bowron.

Visual effects were produced at MPC by VFX producer Luke Raffety, Flame artists Fraser Cleland and Marcus Dryden, motion design lead Will McNeil, 3D lead Mike Little, 3D artists Michelle Tolo, Amber Frisenda, Francesco Lupo, Akshay Sunil Wadwalkar, Debasish Raha, Ankan Sanyal, Sindhuja B, Ganesh Kumar S., Prashanth Paramasivam, Abhinandan Madhu, Jyoti Prakash Panda, Kunal Sarkar, Anbarasu E, Akshay Sunil Wadwalkar, Bibin Balan P, Ajai V John, Vaibhav Gupta, Debalina Dasgupta, Baskaran S, Priya Bandodkar, Ria Banerjee, SelvaKumar k, Inigo Vimal Roy, motion graphics designers Jess Gaynor, Alexis Williams, Michael Drayton.

Music was produced at Wake the Town by Dave Goulding. Sound was produced at Scramble Soho by sound designers Ollie Usher and James Lyme.

What a Twist!

IMG_3839

Here are a few more daily renders I created while getting over this cold!

twist_wires

To create the wire I built a simple group of wires using several cylinder primitives. Then using a second group I created some smaller twists and scattered them along the line. In order to add a twist to the entire object I used the UTILITY export option to export and OBJ and re-import it as a single object. Then used the bend option. Making sure to turn on “Dynamic Deform” in the objects surface normal’s.

Tri-Force #Element3D

A photo posted by Video Copilot (@andrewkramer) on Aug 31, 2016 at 6:45pm PDT

Logo loop! #Element3D #echo Check out the breakdown at videocopilot.net

A video posted by Video Copilot (@andrewkramer) on Aug 30, 2016 at 11:08am PDT

“Inbox Shorts”

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Why Do Mexican Jumping Beans Jump?


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More from TodayIFoundOut

Who Invented the Sporting “Mexican” Wave?
http://bit.ly/2aE9rlD

Why Do Olympians Wear Colored Tape?
http://bit.ly/2bE2eEl

In this video:

Not actually a bean at all (beans being seeds from the family Fabaceae, also known as Leguminosae), the Mexican Jumping Bean is the seed pod of a shrub called Sebastiania pavoniana that has been implanted with larva from the Laspeyresia saltitans (also called Cydia deshaisiana) moth.

Want the text version?: http://www.todayifoundout.com/index.php/2015/12/mexican-jumping-beans-jump/

Sources:

https://en.wikipedia.org/wiki/Cydia_deshaisiana
http://www.fda.gov/downloads/Food/FoodborneIllnessContaminants/UCM297627.pdf
http://www.beansthatjump.com/life-cycle.html
https://en.wikipedia.org/wiki/Mexican_jumping_bean
http://www.britannica.com/animal/Mexican-jumping-bean-moth
https://en.wikipedia.org/wiki/Phaseolus_vulgaris
https://commons.wikimedia.org/wiki/File:MexicanJumpingBeans.jpg

KENZO World – The new fragrance


https://www.KENZO.com/kenzoworld
KENZO World – The new perfume created by Carol Lim & Humberto Leon and KENZO Parfums.
Discover the film directed by Spike Jonze starring Margaret Qualley with an original track by Sam Spiegel & Ape Drums feat. Assassin “Mutant Brain”. Listen on Spotify: http://smarturl.it/MutantBrain.sp
#KENZOWORLD
Written & Directed by: Spike Jonze
“Margaret” played by Margaret Qualley
Producers: Natalie Farrey and Vincent Landay for MJZ
Executive Producers: Humberto Leon and Carol Lim
Co-Producer: Amanda Adelson
Director of Photography: Hoyte van Hoytema
Production Designer: KK Barrett
Editor: Eric Zumbrunnen
Choreographer: Ryan Heffington
Costume Designer: Heidi Bivens
Song: Mutant Brain (feat. Assassin) by Sam Spiegel & Ape Drums