Otto The Letter – Christmas is inside of us all

“The Letter”, a Christmas commercial for German online retail company Otto, has won Gold at the Clio Awards. The 3D animated commercial presents the story of a young boy, Tommy, and a postman, whose lives become connected over years through a lost letter. The postman, weathered by life, sets out to fulfill the childhood Christmas wish of a boy made long ago. Otto The Letter also won Gold for animation and special effects at The Golden Award of Montreux, 2016.

Otto The Letter

Otto The Letter Credits

The Otto Letter commercial was developed at Heimat, Berlin, by chief creative officer Guido Heffels, creative directors Sabina Hesse and Ricardo Distefano, art director Albert Can, copywriter Lisa Yvonne Heimgartner, agency producer Alexander Münzer, account supervisors Maik Richter and Julia Bubenik, account coordinator Francisca Maier, working with OTTO creative director Marco Schubert, head of brand communication Sandra Bernin, executive campaign manager Claudia Cantus, and digital campaign manager Sandra Albers.

Animation was produced at Psyop via Stink by directors Marie Hyon and Marco Spier,
designers Eunice Kim, Pedro Lavin, Denny Khurniawan, Andrew Park, Huy Dang, Kim Dulaney, Erika Lee, Sean McClintock, Ivy Tai, lead technical director Frank Naranjo, VFX producer Liam Griffin, previz artist Ryan Moran, modellers Bryan Eck, Briana Franceschini, Ellen Su, rigger Lukas Wadya, lighting team Oliver Castle, Briana Franceschini, Andy Hara, Carl Krause, Chris Santoianni, Ieva Sauciunaite, Ellen Su, 3D animators Arsen Arzumanyan, Sam Crees, Henning Koczy, Ryan Moran, Pat Porter, Anthony Travieso, 2D animator Efrain Cintron, storyboard artist Ben Chan, compositors Thomas Panayiotou, Evan Schoonmaker, Herculano Fernandes, Sang Lee, Uros Otasevic, editors Sarra Idris and Ethan Spiro, executive producer Julian Holland (Stink), executive producer Lydia Holness (Psyop), producers Aleen Kim and Ryan Mack, production assistant Chelsea Hyon.

Sound and music were produced at 48K, Berlin, by Thomas Berlin and Ramin Schmiedekampf.

Using the Octane Dirt Node

In this video, we are going to break down some awesome uses of Octane’s Dirt Node.

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This video covers the same aging technique we demonstrated in our previous Arnold Curvature Map video found here.

Otoy’s Octane renderer is a fantastic GPU renderer that has gained popularity due to its incredible speed (if you have the hardware). Here is how they describe Octane on Otoys site:

“OctaneRender is the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane’s parallel compute capabilities, you can create stunning works in a fraction of the time.”

We plan on bringing you more useful videos covering more of Octane’s features, so be sure to keep your eyes peeled or subscribe to our YouTube Channel.

Chad’s “Beast Rig”:

AVA Direct Workstation
2 x Xeon® E5-2640 v3 Eight-Core Processor 2.6 – 3.1GHz
32GB RAM
4 x GeForce GTX 980 Ti
2 x 500GB SSD
Windows 10 Professional

UPDATE 09.19.16
How do I choose my Octane Kernel?

I’ve gotten this question quite a few times so I figured I’d add it to this post. Octane has several “Kernels” or methods of calculating it’s renders. The most common is Path Tracing because it’s unbiased and often gets you the most physically realistic results. HOWEVER, I prefer to start every job using the Directlighting + GI Diffuse as my Kernel. This is not un-biased and therefore much faster than Path Tracing. If you set the bounces high enough on Spec, Glossy, and Diffuse you can sometimes get just as realistic results as full on Path Tracing but at a fraction of the render times (see image below). I’ll always start with Directlighting/GI Diffuse and then switch to full PT and see if the difference is significant enough to switch to full PT. Hope this helps!

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The Tutorial:


 

Half Rez Recap, Board Games, And Scary Blank Pages

In this episode, we talk about Half Rez 2016, what we learned from the event, lucid dreaming, board games, and what to do when staring at a blank page when you need to design something.

Subscribe to the Podcast on iTunes

Show Notes
Half Rez
Beeple
Macro Room
Andrew Kramer From Video Copilot
Settlers of Catan
Archipelago Review
Overcast
Run kick shout

Excellent new work by Emmanuelle Walker for Christie’s

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In a great big world, dare to be little

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In their new campaign for Tic Tac, Hue&Cry take you on an escapade that is equal parts fun, cute and outrageous.

Introducing the Octobot


Developed by Harvard researchers, the first autonomous, untethered, entirely soft robot — nicknamed the octobot — could revolutionize how humans interact with machines.

ZOOPPA REAL STORY: Intentional Table HD

ZOOPPA REAL STORY: Built to Ride Guerrilla Gravity HD

Introducing the revolutionary PowerEgg camera drone!


The PowerEgg consumer drone from PowerVision boasts a sleek, unique egg-shaped exterior and is packed with advanced technologies including a 360-degree panoramic 4K camera on a 3-axis gimbal, real-time HD video transmission up to 3000m, and advanced “optical flow” sensors for indoor navigation.

Built for easy portability, the drone is a unique blank canvas for designers and artists to express their creativity.

Westworld Trailer (HBO) – MATURE VERSION


Live without limits.
Westworld, the new HBO series, premieres 10/2 at 9PM.
Discover Westworld today at https://www.discoverwestworld.com/

Like Westworld on Facebook: www.Facebook.com/WestworldHBO
Follow Westworld on Twitter: @WestworldHBO
Use #Westworld to join the conversation

Learn more: http://itsh.bo/23iirPJ

It’s HBO.

Connect with HBO Online:
Find HBO on Facebook: http://Facebook.com/HBO
Follow @HBO on Twitter: http://Twitter.com/HBO
Subscribe to HBO on Youtube: http://Youtube.com/HBO