Sinead Harnett 'She Ain't Me" Official Music Video


The video was about capturing an insight into Sinead’s world, just a normal girl hanging out in her bedroom from day to night. I wanted a mood that felt personal and intimate. This was then highlighted by the animation. I wanted this to feel innocent, primitive and bold and I felt the nature of doing this animation for real as camera less animation (a technique pioneered by the incredible Norman McLaren) would capture an insight and honesty that matches the emotion of the track. All animation done by hand directly onto 35mm film. BTS pics below. Process We began by shooting on 35mm film. We almost had an entirely female crew too. Which was great. Why does this not happen more please!? The film was then scanned and made digital so we could edit it. The day to night timelapse was fun to capture too. I wanted a 7 second timelapse which meant I needed 175 frames. With the help of the awesome DP Katie Swain who designed the lighting to replicate that feeling of daylight changing to nighttime. While nearly all the crew plus the commissioner James Hackett were allocated control over different lights to gradually dim down and up over the 3 minutes we took to execute this effect. We shot 1 frame per sec and ended with 180 frames. Once edited I then worked with an animator to create a digital animatic to give us an indication of what some of the animation might look like on the footage. Thanks Daniel Murtha! We then graded the film and then had the film reprinted back on to 35mm negs which we sent to our animator. Enter the very talented and highly skilled, Em Cooper. I’m not sure anything could have prepared us for the delicate execution of painting directly on to film! Experienced as she is she had still never painted directly on to film. Em then had to design her own contraption to allow her to go back and forth on the reel. She also ended up using coloured pens instead of paint as she could be more precise on the film and the colours were better. For the initial previews Em took photos on her SLR through a magnify glass which she then collated in an editing programme to make a small preview quicktime. It was quite exhilarating seeing the first preview and watching the concept become tangible. If you look carefully we switch between 25fps and 12.5fps animation and live action at 25fps. As it would have been even more time consuming doing 25fps animation on all clips. But I think this really adds to the charm. We had 3 rolls of negs for our animator. She only used one and what you see is the one master reel with painted frames. This reel of film is a work of art in it’s own right. When the final animated clip was complete the final scan was a crucial step to seeing if it would all work. Finally once re-scanned I was surprised by how well the colours came out. We then had minimal tweaking in the final grade for delivery. A huge thank you to everyone who believed and made this very unusual project happen. Sinead Harnett Credits Director – Zaiba Jabbar Production Company – Partizan Executive Producer – Claire Stubbs Producer – Douglas Cox Director of Photography – Katie Swain Editor – Sam Neal Art Director – Ruth Crawford Animation – Em Cooper Production Manager – Simona Boulding 1st Assistant Director – Cordelia Hardy Runner – Katie Denman Runner – Aaron Blanks Driver – Dimitri Topalov 1st Assistant Camera – Hilda Sealey Clapper Loader – Nick Thursby Gaffer – Steve Cortie Electrician – Michael Parsons Art Assistant – Victor Jakubski Stylist – Nell Kalonji Assistant Stylist – Rosie Makeup – Charlotte Reid Hair – Oliver Wood Choreographer – Ida May Commisioner – James Hackett Assistant Editor – Aurelien Boisson Animatic – Dan Murtha Colourist – Marty McCullen Special thanks – Amy Armstrong, Ella Lynch, Jon Mealing, Suzi Sims, David Webb, Andrew Alexander & Julian Culme-Seymore

Design in Experiences


Wir bewegen Kommunikation. In diesem Fall gemeinsam mit dem Bureau Hardy Seiler für die preisgekrönte Kreativagentur BLITZ aus Santa Monica, Kalifornien. Die Herausforderung: Die Philosophie von BLITZ näherzubringen und die besondere Perspektive zu veranschaulichen, unter der man dort über Marken nachdenkt und sie in Maßnahmen lebendig werden lässt. Unsere Lösung: Leistung in Erlebnis übersetzen! In einem animierten Film, der ein kleines Feuerwerk aus Motiven ablaufen lässt und die Abenteuer inszeniert, durch die hindurch BLITZ Marken erfolgreich zu neuen Zielen führt. ___ We put communication in motion. In this case we worked together with the Bureau Hardy Seiler for the award-winning creative agency BLITZ from Santa Monica, California. The challenge: Giving an understanding of BLITZ’ philosophy visualising the specific perspective under which they think about brands and present them vividly. Our solution: Translate service into experience! In an animated film with fireworks of scenes introducing the adventures through which BLITZ leads brands safely to new horizons. Client: BLITZ Agency: Bureau Hardy Seiler Directed by: Bureau Hardy Seiler, Nord Nord Production: Bureau Hardy Seiler, Nord Nord Project Management: Ricardo Ferrer Rivero Graphic Design: Bureau Hardy Seiler 2D Animation: Jonathan Winkler 3D Animation: Inan Atalay, Dariusz Poroszewski Sound Design: Torsten Strer

Heaven's Countryland – US Americans Part 7 – Pharmaceuticals


Written + Directed by David OReilly for Adult Swim. Animation by Mike Scott + DOR. Sound by Brent Busby. © DPRK 1992

Project: Flight – Outtakes


Enjoy this Outtakes video to Project: Flight! (watch Project: Flight now: https://www.youtube.com/watch?v=HZRSz8WcQBk) Project: Flight was an effort to create a montage video consisting of all wingsuit footage submitted by wingsuit pilots from all over the world, big and small. What resulted was this short, high octane movie! What better way to bring in the New Year?! Contributors include: Jokke Sommer, Chris McDougall, Luke Hively, Rob Pelon, Clem Newell, Scott Paterson, Gordon Sellers, Zeeshan Mirza, David Walden, Richard Schneider, Nicolas Inzerella, Brian Wright, Dave Paterson, Brad Perkins, Igor Stol, Charity Dover, Joe Ridler, Gray Kremer, Jedd Cowser, Alex Drozdov, François Gouy, and Kevin Diaz. Produced/Directed/Edited: Negative4 Productions, The GoWorld Project, and Michael Cook Additional Editing: Richard Schneider Join the GoWorld community on Facebook (with over 10,000 members): https://www.facebook.com/pages/The-Go… Shouts out to our sponsors: Apex BASE – https://www.facebook.com/apexbase?ref=br_tf SAFEISH Clothing – https://www.facebook.com/Safeish XTreme Video – https://www.facebook.com/XTvideo To participate in next year’s Project: Flight, please send us an email: ProjectFlight@GoWorldProject.com. http://www.GoWorldProject.com contact us: contact@Negative4Productions.com music – “Twice” (fondle) by Insightful Facebook: https://www.facebook.com/insightfulll…

La Belle Endormie – Timelapse / Hyperlapse


Mes nouveaux timelapses de Bordeaux en 2k. Avec 8110 photos, au format RAW, utilisées. Réalisation : Geoffroy GROULT www.geoffroy-groult.com Musique : Mayerhuber – “Luxury Timelapse” Shooté au 5D Mark II et à la Blackmagic 4K avec un 24-105mm et un 17mmTS. Utilisation également du “SliderPlus Pro”, de “l’Action Module” et du “Target Module” de chez Edelkrone. www.edelkrone.com Pour me contacter : groultfamilybx@hotmail.com

DAYSTIME TEASER


Daystime is a featurette short movie that is searching for funding as a future franchise. Please enjoy this teaser, more information will be available in the upcoming months. A whole universe of them. I am also very excited to watch the upcoming star wars film by my hero JJ. Abrams. I hope this eludes to the amazing world of Photon Swords that is upon us. Cheers, Byron Jordan Wolter Director Starring: Logan Hunter as Jim Shout Tony Bartele as Orpheus Mikayla Mundy as Victoria Thomas Tiggleman as Cloak Quincy Royal as The Golden Boss Producer: Jessica Levandoski Cinematographer Claudia Krogmeier Matthew Levandoski Byron Jordan Wolter 2nd AC Matt Dillman Best AD Ever Ben Tamir Rothenburg Gaffer: Bob Salek Stunt Coordinator: Thomas Greenwood Fight Choreography: Patrick Kelly ( The Long Take) and (Orpheus and Jim give it all) Matthew Hearndon (The Long Run) PA’s: Shawn Beach Dhruv Swordsman: Compiling Names…

Room_Lights


Room lights test Full project here: https://www.behance.net/gallery/25219953/Lab-Experiments-

Under_Water_Particles_Test


Under water test animation Full project here: https://www.behance.net/gallery/25219953/Lab-Experiments-

OSVehicle


Automotive is one of the industries with the most desperate need for innovation. While great things are happening in this space, with Tesla or Google self driving cars for example, most of todays cars are built and used like in the 1920s. Big corporations, trade secrets, enourmous entry barriers for new players. OSVehicle is changing all that. It’s an Open Source platform that enables anyone to build a car and assemble it in less than an hour. It’s basically doing to the transportation industry what Arduino did to electonic. It’s enabling new hardware and software companies, cool project about sustainability, electric engines and connected vehicles. We were really happy to take part of this project, helping them explain to the public that this was much more than the IKEA car described by the media. It’s an example of how Italy’s expertise and ideas, together with China’s hardware production power, can become a huge international success and disrupt an industry. CLIENT: OSVehicle STUDIO: Ilenoliukgo CREATIVE DIRECTION: Ilenia Notarangelo CLIENT SERVICE: Luca Gonnelli ILLUSTRATION: Ilenia Notarangelo, Cristina Pasquale ANIMATION: Oliver Dead, Matteo Ruffinengo SOUND DESIGN: Matteo Ruffinengo

Canal+ Being The Bear

Canal+ interactive campaign “Being the Bear” has picked up awards at The Webby Awards and The Golden Award of Montreux. Launched in June 2014, the interactive experience takes viewers behind the scenes of the hugely popular Canal+ The Bear film, allowing them to take on the role of director Paul Bearman. Users can direct their cast by voice (or by keyboard) via a voice recognition system. They can direct the scene in a variety of film genres, such as comedy, horror…or even porno. The cast respond instantly and enact the scenes. A konami code also allows users to trigger the famous tantrums of Paul Bearman and his famous catchphrase “I don’t give a shit”, triggering widespread panic on the set! This interactive spot is available on all screens: computers, laptops, mobile phones. The campaign won Best Use of Video or Moving Image at the Webbys, and Best Use Of Digital Media at The Golden Award of Montreux.

Canal+ Being The Bear

Canal+ Being The Bear scene

Canal+ Being The Bear How would you like the scene played this time?

Canal+ Being The Bear How would you like the scene played this time?

Canal+ Being The Bear

Credits

The Canal+ Being The Bear campaign was developed at BETC Paris by executive creative director Stephane Xiberras, creative director Olivier Apers, copywriter Guillaume Rebbot, digital producer Sandy Semelin, traffic manager Coralie Chasset, agency management Bertille Toledano, Guillaume Espinet, Eugénie Valletoux, Elsa Magadoux, Adeline Belin and Hugo Chavane.

Filming was shot by director Adrien Armanet via Iconoclast Interactive and Anonymous. Sound was produced at Gum.