Sun 12th Apr 2015 | News
3D Animation Improvements
This year, the 2016 3D animation portfolio is stronger than ever with significant updates to Maya and 3ds Max. Each release includes new features and improvements designed to boost performance, collaboration and simplify daily operations for advanced creativity.
Maya 2016
— Supercharged animation performance with a parallel evaluation system takes advantage of the CPU and GPU to increase the speed of both playback and character rig manipulation.
— An all new look and feel, and the updated hypershade showcase improve ease of use and artist-friendly workflows.
— New capabilities in Bifrost, including adaptive foam and guided simulations, help deliver state-of-the-art, realistic liquid simulations.
3ds Max 2016
— New Max Creation Graph: A new node-based content and tool creation toolkit integrated by user request. Empowers users to extend 3ds Max with geometric objects and modifiers. Users can package graphs and share them with other users.
— New XRef Renovations: Externally reference objects to scenes and animate/edit material on the XRef object in the source file without having to merge the object into the scene, non-destructive animation workflows and improved XRef stability simplify collaboration among teams and throughout the production pipeline.
— New intuitive Design Workspace and Template Systems: The Design Workspace provides easy access to object placement, lighting, rendering, modeling and texturing tools to create high-quality stills and animations; built-in settings for rendering, environments, lighting and units.
— 3ds Max and 3ds Max Design are coming together.
Updates to Flame Family
The new releases of Flame and Flame Premium provide customers with a comprehensive, high-end VFX and creative finishing toolset, new look development tools, a connected workflow, faster, interactive performance and other user-requested improvements.
*New Look Development Tools to help artists exceed customer expectations, including:
— Lightbox- An interactive GPU shader toolkit for 3D color correction
— Matchbox in Action- Applies fast, interactive Matchbox shaders to texture maps/textures for image treatments without leaving the 3D compositing scene
— Color Management Workflow Enhancements
The 2016 Entertainment Creation Suite includes all the new features and updates to Maya 2016 and 3ds Max 2016, in addition to updates and enhancements in Mudbox 2016 and MotionBuilder 2016 that help improve the daily work of artists, developers, directors and cinematographers.
— Mudbox 2016 with news sculpting tools and relax brush for smoothing surfaces
— MotionBuilder 2016 includes story tool updates and enhancements
Availability
Autodesk offers its standalone products on a pay-as-you-go basis through Desktop Subscription. Autodesk Entertainment Creation Suite 2016 and related cloud services availability vary by country. See details and purchasing options at http://www.autodesk.com/subscription . To purchase Flame 2016 or Flame Premium, please see http://www.autodesk.com/products/flame-family/buy for more details.