The Who See Me Feel Me Woodstock
Posted in: Animation
The Who See Me Feel Me/ Listening to You live at the Woodstock Festival 1969
The Who See Me Feel Me/ Listening to You live at the Woodstock Festival 1969
https://www.kickstarter.com/projects/186634834/ham-heads Please watch the kickstarter video for my next movie HAM HEADS 2014 Jehina Malik, Efren Hernandez, Ben Cohen, Martin Anderson, Brett Potter, Devin Johnson, Michael Patten, James Benson, Grant Curatola, Dean Marcial, Fastkill, Calavera USA http://efrenvideoarchive.tumblr.com/archive http://calaverausa.com master.muscles.contact@gmail.com
Directed by Siddharth Khajuria, Alice Dunseath & Tom Rosenthal D.O.P – Siddharth Khajuria (http://siddharthkhajuria.com/) Edited – Siddharth Khajuria & Tom Rosenthal Special thanks to Pip & Chris Dunseath All shot in my favourite spots around Somerset and Dorset. ‘A Thousand Years’ is available on – iTunes – http://smarturl.it/thousandyears Bandcamp – http://smarturl.it/thousandyearsbc http://www.tomrosenthal.co.uk/ Tom elsewhere on the internet – Website – http://www.tomrosenthal.co.uk/ Facebook – http://www.facebook.com/tomrosenthalm… Twitter – http://twitter.com/tomrosenthal Lyrics : A thousand years, i’ve got time i’ve come a long way. A thousand years, i’ve lost time, i’ve come a long way. A thousand years, i am life, i’ve come a long way. A thousand years, i am life, i’ve come a long way. A thousand years, i’ve got time, i’ve come a long way. A thousand years, i’ve lost time, i’ve come a long way. A thousand years, i am life, i’ve come a long way. A thousand years, i am life, i’ve come a long way
A love letter to trail running and the Marin headlands. A film by Luis Peña Featuring Brett Rivers, Dylan Bowman, Jorge Maravilla, Alex Varner, Harmony Teitsworth, Galen Burrell, Greg Benson, Jennifer Patee, Chris Blagg, Larissa Rivers, Monica Ralston, Rebecca Mitchell, and Diana & Katie Fitzpatrick. Written, Directed, Edited, and Filmed by Luis Peña Assistant Camera Tanner Von J, Chris Blagg Aerials by Float Deck Films & Peña Production Assistance Chris Blagg, Tanner Von J, Brett Rivers Song by Signpost – Sleep Son – https://itunes.apple.com/us/album/sleep-son-single/id721082862 Produced by the San Francisco Running Company Filmed in the Marin Headlands, California …..
BEYOND NATURE II – Bolivia & Chile Timelapse BEYOND NATURE I – Iceland Timelapse http://blog.aprilgarden.com/100196948690 https://vimeo.com/aprilgarden/videos – Music : clouds and contrails by Davis Harwell https://www.themusicbed.com/songs/clouds-and-contrails/8227 – Samsung Galaxy NX30 / 12-24 / 30 / 50-200mm – http://blog.aprilgarden.com/220084554531 – aprilgarden Film (4월의 정원 필름) – aprilgarden@gmail.com
Sun 10th Aug 2014 | News
PipelineFX, creator of render farm management software for VFX, have enabled production companies to create a more efficient pipeline with the release of Qube! 6.6. The new Smart Share feature helps studios achieve maximum throughput, while Universal Callbacks and Flight Checks promote tight integration with production management/reporting tools so Qube! can be pipeline friendly from day one.
As pipelines grow more sophisticated, the need to protect against bottlenecks becomes even more important, said Richard Lewis, CEO of PipelineFX. From customer discussions, it’s obvious that efficiency, multi-platform support and easy integration with both new and legacy tools is where Qube! needs to be. Qube! 6.6 takes them there.”
“Qube! 6.6 has been our sole render manager on films like “Transformers: Age of Extinction,””Noah,” and “Rio 2,” said David Mitchelson, Production Systems Engineer at Deluxe and Qube! 6.6 beta tester. “We put a huge emphasis on stability and it has yet to disappoint. Features like ‘Flight Checks’ are great because they allow us to create custom scripts that prevent jobs that are going to create bad renders from ever running on the farm. This helps keep us on track and on schedule.”
Smart Share: Improves overall render pipeline throughput by automatically re-assigning idle workers once they conclude a job without intervention from an artist or wrangler in a fair, balanced and controllable way
Universal Callbacks: Some jobs require an action every time they are run on the farm. To help, universal callbacks are automatically executed for every job, instance or frame, giving operators an easy way to maintain integration with other software and scripts
Flight Checks: Registers scripts that will be executed on a worker immediately before or after a job or task runs. Use cases include ensuring assets that are essential to the job exist, pushing or pulling data from a production tracking system for targeted jobs or tasks, and/or transferring the results of a render job to a studio’s dailies system
ArtistView improvements: Centralized preferences and plugins; job, frame, and instance filters (similar to WranglerView); OpenEXR image support in the preview window, as well as a new “thumbnails” tab with mouseover information
New platform support: All Autodesk 2015 products and Ubuntu 12.04 Linux are fully supported; Python 2.7 supported on applicable OS platforms
Windows platform improvements: An upgraded version of MySQL server (5.5.37) is bundled to significantly improve supervisor performance and Python “load-once” jobs are now fully supported
“Efficiency is the easiest way to weather storms and increase your margins,” added Lewis. “You can’t control everything, but with Qube!, you can control that.”
Customers currently on subscription can download version 6.6 immediately from the PipelineFX ftp site. Please contact support@pipelinefx.com to request a 6.6 license.
Sun 10th Aug 2014 | News
Pixar Animation Studios is set to present its new RenderMan RIS rendering architecture at SIGGRAPH 2014 in Vancouver. Scheduled for release in the fall of 2014, this landmark advancement in cinematic rendering features a state-of-the-art ray tracing engine with the fastest progressive re-rendering in the industry, delivering the most advanced and flexible solution for computing global illumination for VFX and animation. RenderMan will be available to commercial users for only $495 per license and to non-commercial users for free. RenderMan is currently in beta, with extensive testing underway in a wide variety of production environments, both large and small. Feedback about this generational shift in RenderMan is highly positive:
“The team at MPC has been working with the new RIS mode for a few months now and has been very impressed by the speed and level of customization it delivers,” said Damien Fagnou, Global Head of VFX Operations at MPC Film. “RIS represents a new phase in ray tracing for VFX and we are extremely happy with our plan to consolidate our rendering strategy around RenderMan including RenderMan for KATANA and RenderMan for Maya.”
“If you think you know RenderMan then think again. The brand new RIS mode offers blazing fast, photorealistic artist friendly workflows,” said Tom Painter, Director, Bigman. “I lit a heavy production scene with GI on my laptop and the RIS re-renderer smashed it!”
“The latest RenderMan brings a whole new era of rendering to VFX post production with its speed, flexibility and extensibility. Its new APIs are completely open and make is possible to extend the renderer like never before. We achieve results straight out of the box that are unobtainable in other renderers.” Said Marc Bannister, Head of Lighting and Rendering, Double Negative. “We have been working very closely with Pixar over the last 6 months and are consistently amazed by its performance and quality with our most complex production assets. With its new re-rendering capabilities we get completely interactive lighting and are actively building a pipeline around it.”
Pixar’s SIGGRAPH 2014 booth (#1033) in Vancouver features regular demonstrations of the RenderMan RIS architecture and features, illustrating its ease of use and flexibility, along with key partner presentations highlighting how RenderMan integrates into popular applications and workflows. The annual RenderMan Users Group meeting takes place on Wednesday August 13th at 6:30 pm in the Renaissance Vancouver Harbourside Hotel, 1133 Hastings Street.
The new RenderMan will be released in the fall after SIGGRAPH 2014 and will be compatible with the following 64-bit operating systems: Mac OS 10.8 and 10.7, Windows 8, 7, and Vista, and Linux. Current customers are encouraged to contact RenderMan Sales to join in the beta program. Autodesk Maya compatibility is with versions 2013, 2013.5, 2014, and 2015. Pixar’s annual maintenance program benefits customers with access to ongoing support and free upgrades. For more information please contact rendermansales@pixar.com.
General Mills is promoting Peanut Butter Cheerios cereal with #HowToDad, an integrated advertising campaign featuring a father with attitude. Online at howtodad.ca and cheerios.com/dad, the campaign is centred on a light hearted commercial narrated by a paternal hero (Junes Congo) who fully engages in the lives of his children while ensuring his wife is supported with a white coffee. The Tumblr site, peanutbuttercheerios.tumblr.com includes images and videos delivering advice for fathers.
The How To Dad campaign was developed at Tribal Worldwide, Toronto, by creative director Josh Stein, associate creative director/copywriter Rob Sturch, copywriter Tracy Wan, art director Amy O’Neill, agency producers Stef Fabich and Bonnie Chung, account team Stephanie Wall and Samantha Murphy, strategy directors Sandra Moretti and Dino Demopoulos.
Media was handled at Cossette Media.
Filming was shot by director Michael Clowater at Radke Film Group with director of photography Andrij Parekh and line producer Gillian Gardner. Post production was done at Married to Giants by editor Leo Zaharatos with online editors Trevor Corrigan and Preeti Torul. Colourist was Conor Fisher at Alter Ego. Sound was produced at Grayson Matthews. Casting was by Shasta Lutz at Jigsaw Casting.