Abstripes: MTV Awards 2013

Latest work from Milan based Cristian Acquaro, senior graphic designer: MTV Awards 2013. “I chose to play around with Anime style to emphasize the lights paths within a machine structure.”

Google’s Project Loon and How We Create the Future


Google’s latest gloriously ambitious initiative, Project Loon, is all over the news this week. This beautiful piece – directed by Google Creative Lab with Mixtape Club acting as the production company – explains Project Loon. Wired has also written an in-depth look at the history and goals of the project.

Project Loon is groundbreaking work. But it’s only one of many futuristic projects that Google is involved in. From self-driving cars, to the future of energy, to artificial intelligence, to (yes) Google Glass, the ways in which Google pursues so many mad scientist initiatives – many of which are only distantly related to what actually makes Google money – are what makes the company so interesting.

But do you have to be Google to be so ambitious? Does it take billions of dollars to have the freedom to pursue these crazy (awesome) goals? I don’t think so. We work in an industry that, on a good day, is filled with brilliantly creative folks. What kind of crazy projects are we doing to help create the future? I’m interested to know. Share your stories in the comments – and I’ll put together a roundup.


Directed by Google Creative Lab
Production Company: Mixtape Club
Producer: Bruce Moreau
3D Artists: Sean Moller, Luciano Tapia, Arthur Hur, John Haley, Paul Villacis
2D Artists: Danny Kamhaji, Arthur Hur, Adam Sacks, Jake Armstrong, Bryan Cobonpue, Josh Goodrich

Posted on Motionographer

Strike Vector: Trailer

Hard to believe this is all in-game footage, quite amazing art work for sure. The concept art was essentially ported directly into the game. Strike Vector, developed by four independent game artists/developers.

This Is The Story of I

For a good cause, from the Dave Thomas Foundation, with animation from TEG; This Is The Story of I. Thousands of foster children all across North America are still waiting for a warm, loving adoptive family to call their own. You can help. Simply share this video and spread the word. Because every story deserves a happy ending.

Happycentro: Alphaposters

Love this Alphaposter series from Italian design and illustration studio Happycentro.

Polynoid: Nike Hypervenom – Deadly Breed

Berlin based Polynoid never cease to impress, case-in-point: their latest work for Nike: an introduction to the new Hypervenom soccer boot.

Pedro Cruz: new site

Portugal based Freelance Art Director and Motion Designer Pedro Cruz updated with a nice new site, well worth a look: endlessplace.com

Virgilio Villoresi: John Mayer “Walt Grace’s Submarine Test, January 1967″


Milan-based Virgilio Villoresi uses the pre-cinema technique, ombro cinema, to animate the drawings made by Virginia Mori. Everything was filmed in live-action, no post production effects were employed. Make sure to check out the rest of Virgilio’s charming portfolio.

For those of you curious to learn more, check out lenticular sheets and autostereoscopy, aka glasses-free 3D. Go nuts with lenticular image creator.

Behind-the-scenes photos and credits after the jump!


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Credits
Director: Virgilio Villoresi
illustration: Virginia Mori
dop: Marcello Dapporto
producer: Davide Ferazza
camera assistant: Edoardo Mari
assistant: Carlo Cossignani & Elisa Ghiretti
color grading: Claudio @Band
Prod. Co.: Withstand

Posted on Motionographer

Making of Tough Guy

Artist will explain some of the ZBrush techniques I used to sculpt the tough guy bust in Chihuahua Love. Hope you will enjoy this …

Orc Head ZBrush Series

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps – completely step-by-step – for a Next-Gen Or…