Matchmoving blur, doubt

Lets say i wanted to matchmove or object track a scene that was shot at 24fps and with a shutter speed of 1/48, and i wat the camera to be shaky…am i correct to assume that professionals shoot that scene with a faster shutter speed and then just add the blurs on post?

Joboffer – 3D Generalist

UtopiaPeople is a freelance agency for postproduction and production specialists, we represent 8800 freelancers around the world. For more information about us please visit www.utopiapeople.com

AGENCY OFFER REFERENCE CODE: 3D Generalist (Berlin)

Jobtitle: 3D Generalist
No of positions: 1
Location: Berlin, Germany
Dates: 21/3-4/4
Software/Requirements: Maya
Genre: High-end TVC
Salary: Freelancer invoice 385EUR/day (company provides hotel/flights)
Deadline for applications: 17/3 13:00, please reply ASAP
Workpermit/Conditions: EC prefered

Information about the client:
Postproduction boutique in hip Berlin

Information about the project:
High end car commercial. Generalist work including building and animating a big LED screen. Photoreal. You must have a online showreel to apply. Please consider www.theshowreel.tv (sign up free trial) for professional presentation.

Applications:
To apply for this gig you must be registered in our books, http://www.utopiapeople.se/register/ The sooner we can get your application the better, so please send in your application as soon as possible.Email job@utopiapeople.com write the reference code for this joboffer as a subject or simply reply to this email. Only applications with an online reel will be considered, and we encourage you to use www.theshowreel.tv for a professional presentation. You will get notified if presented to our client

The Mission Seeking Experienced Texture Artist

The Mission is a high-end VFX/animation studio located in Venice.

Current works of the The Mission, include the Chevy Silverado 2010 Super Bowl spot, along with Hershey’s CG Factory, and the T-Mobile 4G campaign.

Seeking experienced freelance Texture Artist for various short-term contracts:

– minimum 3-5 years experience creating photo realistic textures and other related maps or images for mapping onto 3D objects for large commercial campaigns, and/or feature film work
– ability to take direction and structure working practices, often with multiple tasks and compressed deadlines required
– eye for detail, strong communication skills, and problem solving skills are a must
– must be local LA resident

Please include in the subject line of the email "Texture." All correspondences without that subject line will be removed without review.

Please send resume as a PDF only, rate, availability and demo reel to:

recruiting@themissionstudio.com

NO PHONE CALLS PLEASE

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