36 VFX Jobs Created at Dublin’s Windmill Lane for ‘Lock Out’ Feature Film

Irish post house, Windmill Lane Pictures is currently creating a new film visual effects production facility in Sandyford, Dublin, Ireland, in order to carry out post production work on ‘Lock Out’ [working title], a new sci-fi feature film that is to start shooting in Belgrade towards the end of the year. Windmill Lane will produce all the visual effects its new Dublin facility.

‘Lock Out’ is written and directed by talented Irish filmmaking duo Stephen St Ledger and James Mather, the team behind the 2004 short ‘Prey Alone’. Their first foray into feature films is made with the backing of French Studio Europacorp headed by the acclaimed Luc Besson (I Love You Philip Morris, From Paris with Love) who will also produce the film.

‘Lock Out’ (previously entitled ‘Section 8’) takes place in a prison orbiting 50 miles above the earth. The prison houses 500 of the world’s most dangerous prisoners, who are kept asleep by sophisticated techniques until they suddenly awoken. The project boasts a $30 million budget.

Windmill Lane are thus commencing a recruitment drive for key VFX personnel. The drive is already attracting key UK industry interest and any individual interested in applying for any of the eight positions listed below should visit iftn.ie/jobs for further details and application instructions.

The positions Windmill are seeking to fill for ‘Lock Out’ are:

  • Modellers
  • Matchmover
  • Texture Painter
  • Lighting TDs
  • TD Generalist
  • CG Effects TD
  • VFX Production Coordinator
  • Compositors & Rotoscope Artists

More on this story at http://www.iftn.ie/news/?act1=record&only=1&aid=73&rid=4283225&tpl=archnew s&force=1

Video Interview with Bob Whitehill

He is the Stereoscopic Supervisor on Toy Story 3 and he described himself as the person who gives you a headache when you watch 3d…div class=”feedflare”
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volumeBreaker Service Pack 3 Release

3ds Max and Max Design plug-in, which was specifically designed to meet the needs for 200 million dollar motion picture, 2012div class=”feedflare”
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new 3D & Compositing work for feedback

Hi friends ,

please watch this link and post your valuable feedback !!

http://vimeo.com/13385794

Windows 7.. what to do..

the time has dawned, when i am but forced to embrace the inevitable. im but forced to move to a os im not that happy with.. but want your views on it..

been using winxp64 for a long time without any cause for complaint, but now must migrate to Win7 because of this whole CS5 thingy and the addition of new hardware.

my primary production software would be Nuke and Aftereffect cs5 working with mostly DSLR and Sony XDCam footage (and an occasional film scan). Hardware on the compers station would be a i7 980x /16G memory/2BX4 raid 5/ 470GTX for mercury playback.

my questions are as follows

1) Do compers use Windows7. and if so, how successful is it…
2) In the inevitable situation of having to use Win7, are there any things i need to know about setting up win7 without running into complications mid project.
3)other useful information ??

thankx again..

rasika

Setting node states on render

Hi all

Not being a great python person I was hoping some could help with this.

I want to be able to disable and or enable nodes on render plus be able to change knob values on render any help would be great.

I a, guessing this is done in the python tab of the write node.

-DrJones

Importing .seg files

Hi there,

Im new on Inferno and im learning all i can from small works and trying to do the tutorials i found about this soft.

I have no problems importing tif, dpx, mov, etc sequences, but now i found some tutorials on Autodesk web (it says they are for flame) and the examples sequences have .seg extension, i can’t open them on my Inferno (its a 2009 SP1).

Doing something bad?

Thanks to all of u.

PD: Any tutorial you recommend?

Juani

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So I just watched the latest (as far as I know) trailer on Apple Trailers (http://trailers.apple.com/trailers/w…eathlyhallows/) and as a big fan of the books and the films I am dead excited about it.

But, the geek in me wanted to check it out frame by frame to see how the big players do it and I was shocked to find a few very dodgy frames. Now as far as I know it’s still in post production and these things could be ironed out, but why include them if they’re not perfect?

Check out the part where the snake attacks Harry starting at 2545 and there seems to be some bad work there. 2566, 67, and 68 are strange and 2576 and 2580 are particularily bad.

When you watch it at normal speed it’s not really noticable but it’s definately there and that was the one shot that didn’t sit well with me on the first watch.

Is this a gross oversight or something that still needs to be repaired?

Hope I don’t get anyone in trouble, but as a huge fan of the series I’d want to see it done right.

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Per celebrare il 50esimo anniversario, la Dr. Martens ha chiesto a 10 musicisti di rifare 10 brani di culto e ha commissionato a registi e studi 10 video, uno per ogni canzone. […]

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Dragon ball? Can’t touch it! Red River Bay is a trailer students of Gobelins for the 2010 Annecy Festival.