MPC G.I. Joe podcast
Posted in: G.I. Joe: The Rise of CobraMPC’s G.I. Joe podcast breaks down the underwater sequence from the film.
MPC’s G.I. Joe podcast breaks down the underwater sequence from the film.
Gorgeous, crazy, fun … interactive game from Niko Stumpo’s Hanazuki: Fatty Bum Bum.
Hey guys, bit of a shameless plug, but Ive had probably close to 100 emails over the past few months complaining about not being able to download tutorials and bandwidth exceeded errors.
I have finally moved allanmckay.com over to a lightning fast server, with unlimited bandwidth, actually heres a quick summary of whats been updated.
Complete new redesign of website
Brand new maxscript and particle tutorials – nearly 30 FX & Dynamics tutorials available
Lightning fast server to handle all the high traffic and bandwidth consumption
New MaxScripts and industry tools
Loads of new content being updated fairly regularly
Figured Id mention it as Im sure more than few people will find this news useful!
Regards,
-Allan
Responsibilities Include:
3D art (using Maya and/or Blender): modeling, rigging, skinning, animation
2D art (using Adobe Photoshop, Adobe Premier, Adobe After Effects)
Character sketching and concept work.
Will be required to learn programming using the proprietary LogicJunction engine.
The ideal candidate will possess the following experience:
Four-year degree in Fine Arts, Digital Arts, 3D Design or a related field
2-3 years industry experience with a focus on animation
Advanced realistic and stylized human character modeling and animation
MEL script and Python Script
Texturing human like character
Excellent fine art skills (sketch work and/or 3D concept work)
A positive attitude and serious work ethic
Excellent communication skills
Team player
Strong organizational skills
Program Knowledge:
Maya or Blender
Motion Builder
Adobe Photoshop
Zbrush experience is a plus
Endorphin experience is a plus
Location: Beachwood, Ohio
Company Description:
LogicJunction is a Cleveland-based software company. Founded in 2001, LogicJunctions patented technology seamlessly synthesizes 3D character rendering, artificial intelligence and natural language processing to help companies present complex information to their audiences in a compelling and intuitive manner. LogicJunction applications are focused in the wayfinding, financial services, and training.
Come join this fun and creative team and enter the world of real time 3D, artificial intelligence and cutting edge technology.
Application Process:
Please forward cover letter, resumé, and salary history to: recruiting@logicjunction.com.
– support for RED R3D files
– support for a secondary monitor as an external output device (allows users to display just the content of the safe area and mask to a secondary monitor)
– ability to control the alpha (key) output of Decklink cards
Pdplayer 1.0.3.9 is available for immediate download.
You can download the trial version on http://www.pdplayer.com/downloads.html
For a detailed feature list, please visit:
http://pdplayer.chaosgroup.com
For any inquiries regarding Pdplayer please contact:
pdplayer@chaosgroup.com
http://www.youtube.com/watch?v=FwXvpWSWwjA
http://www.vimeo.com/7062484
Irina Shaposhnikova is young talent that is hard to come by. For her master show at the Royal Academy of Fine Arts, she took a dive into geometrics to create origami like textiles. Check out her moody futuristic collection, which stars a model turned tai chi artist getting trapped in a kaleidoscope, after the jump.
Click here to view the embedded video.
What I would like to do is be able to write an expression into a node that reads directly the number associated with that node.
For example, I would like to be able to create a sphere (Sphere1) with a universal scale of 1, and then copy and paste it, creating another sphere (Sphere2), which automatically updates itself to have a univeral scale of 2.
I feel like there should be a simple expression that can do this without me having to resort to scripting it in Python, but maybe not.
Any ideas?
Many thanks…
We’re two days away from the first-ever Cut&Paste Global Championship, taking place this Friday, October 16th, 2009 at The Hammerstein Ballroom, NYC.
The Global Championship will present the same three competition formats that Digital Design Tournament 2009 has featured throughout the 16 cities of its global tour: 2D, 3D, and motion design.