Graduation in animation

hi everyone……..
i am a lighting artist from india just i finished my course in maya and i have did 10+2 only
i just wanna know how much graduation is important in animation field to grow up in the industry please if anyone knows about this please help .????
thanks in advance…………..please

How they did it: District 9

Image Engine on Creating Believable CG Aliens. Aliens based on conceptual designs from Weta Workshop

Fruitless Efforts – Animated Short

With colorful aesthetics and playful scenes, Fruitless Efforts takes the viewer by surprise as its plot thickens

Making of Eastern Dragon Rider

This image depicts the tension and conflict between dragon and the evil rider with unique and special look

Difference between VFX Compositor and VFX Artist?

My apologies if this has already been asked, I used the search engine, and google and couldn’t find much.

Anyhow, whats the big difference between these both, and would it be a good idea to be both type of VFX guy? Thank you, and sry again.

~jM

Experienced Matchmove Artist

I am an experienced matchmove artist that has worked on Film, Television, and Commercials with shots of all levels of difficulty, and have several years of experience behind me.

I can export to most packages, and can do layout for XSI and Maya shots.

My rates are quite flexible, if you have a rate in mind you think is reasonable, you can pass it by me. I would be willing to do a test shot for free to give you an idea of the quality, and let you see how the final layout will work.

Thanks to everyone who took the time to view this posting.

You can view my reel at:

http://vimeo.com/6612760 – password: animation

also:

http://www.mediafire.com/?sharekey=3…db6fb9a8902bda

Magic Bullet 2009 Upgrade – worth it?

Hey folks —

Not sure this is the right place to post this, so please point me in the right direction if not.

I just saw the other day that MB Looks has released a 2009 package, but everything that it contains appears to be exactly the same as the 2008 package, except for Mojo.

I’m going to try the trial of Mojo, but when I can pick that up for $99 but the MB suite upgrade is $200 for just Mojo (coming from 2008), it appears to me that the MB suite upgrade pricing isn’t good for anyone except pre-2008 owners as you’re really not getting much else out of it?

Am I missing something here?

Newbie IT to vfx.

Hi everyone,

I am a newbie in this helpful forum.
I am 22 and have an IT support background. I have always been amazed by the vfx in movies and video games. (I like all those fantasy landscapes, like in Pirates of caribbean, Lord of the Rings,…)
I would like to change of field and work in the vfx one.

I am a "very very bad drawer", and I do not know anything concerning lights, shadows,… but am hard-worker if I know where to go.

Right now I have been learning photoshop for a few days with DVD training that I borrowed (I don’t if it is the best thing to do).
And then I am thinking to learn after effects (still with dvd training).

I read several posts and threads, especially Faridzareh’s one (give me hope), but am very confused with all those terms that see everywhere(roto, TD, cg,…). And then all those programs: Nuke, Combustion, boujou, houdini,….

Should I keep going with photoshop and then after effects or should I start with in a different manner?

Congrats and best of luck to all of you!

Manukkain

RED Scarlet… if….

I am trying to keep away from all the RED Crack but i am still somewhat curious about some things regarding the upcoming Scarlet model.

Now if one would assume that RED Scarlet would keep its current price point for the base model at around $3750. What kind of money should one be prepared to spend additionally to get a camera ready for a simple solo project? (simple recording, with no audio and no artificial light sources)

I mean for stuff stuff like a LCD, extra storage, batteries, chargers etc, etc?

CIS Vancouver is looking for Pipeline TDs/Programmers

CIS Vancouver is looking for Pipeline TDs/Programmers to work on current and upcoming VFX feature film and TV work with our in-house Pipeline team.

Responsibilities
Reporting to the Head of 3D and Technology, the Pipeline Technical Director will be involved in the creation and ongoing support of a large high-end visual effects pipeline and asset/project management system. Production support of artists and package-specific scripting will also be part of the responsibilities. This is a full-time position requiring some overtime.

Duties
– Assist with the implementation of a pipeline and asset/project management system
– Problem solving and developing improved software systems and tools
– Conducting research, designing and implementing, testing and optimizing production pipeline tools
-Develop and maintain leading-edge proprietary tools/shaders/plugins/scripts and recommend relevant external alternatives
-Creating UI for animators, providing tools for user-friendly controls
-Design, develop, and maintain proprietary scripts used in production
-Keep current on new research and competitor developments
-Acquire and maintain up-to-date knowledge in the relevant fields
-Participate, when applicable, in technical support/director candidates’ interviews

Qualifications
-Expert knowledge of Python and HTML/Javascript required
-Excellent problem solving and communication skills
-Linux knowledge and scripting experience required
-OSX knowledge and scripting an asset
-C++ plugin experience an asset
-Experience with SQL databases an asset
-Experience writing shaders for Renderman, Mantra, Mental Ray or other production renderers an asset
-Experience scripting or writing plugins for Houdini, Maya, XSI, Lightwave, Fusion or Shake an asset
-Undergraduate degree or a diploma in Computing Science, or related disciplines an asset.


Please e-mail recruiting@cis-vancouver.com with the subject line "Pipeline TD" with your resumé, demo reel if applicable (downloadable online link preferred), and upcoming availability. Local candidates are preferred.

We thank all candidates in advance for applying but only those selected will be contacted for an interview.