Exporting from Real Flow To Houdini 9

Hi All,
I was jus wondering if it’s possible to import a fluid simulation created in Real flow to Houdini. If so can someone help me and please let me know wht kind of file formats are supported to import an animation into Houdini.
Thanks a lot.:niceone:

Xmas Bond(ing)

Here is a little seasonal clip i put together..

http://www.youtube.com/watch?v=06QrEyt2n7w

2 new mattes

Here are my latest mattes. The first is of the Roman Coliseum. I hope that the main focus is on the coliseum and not an image of Roman ruins in general. At the moment I’m not sure if the other buildings compete too much with the Coliseum.

This is another personal piece for practice. I tried for a foreshadowing theme with incoming rain-clouds.

All comments and crits are welcome.

Plan B Super Future Promo

Danny Way and Ryan Scheckler going HUGE in these teasers for the new Plan B video Super Future.

Click here to watch it.

photoshop speed painting ( teen model )

i have been trying very hard to increase my artistic ability. I’m originally a 3d modeler but in order to improve my overall creativity I have been painting in photoshop. This is my latest speed paining that i have uploaded to youtube. The actual painting itself will begin about 30 seconds into the 3 minute clip. please enjoy, and let me know what all of you think

http://www.youtube.com/watch?v=sDzTS5PSksY

Why rotoscope with splines instead of painting?

I’ve been wondering, why go through the painful process of rotoscoping with splines? You have to check so many points and if there is a semi-transparent area it’s getting even more tedious.

Why not just open the image sequence in Photoshop and paint the mask in, frame by frame? You can copy the old mask and change the areas that have changed, so you save time. Semi-transparent areas are also easier to paint then to match with splines… or maybe I’m wrong here.

Or is there an important point in using splines that I’ve missed?

George Miller on fxguidetv

fxguidetv interviews George Miller, and Digital Domain artist Jason Van Der Lek shows some work from Mummy 3: Tomb of the Dragon Emperor.

NEW transforming CGI company logo needs input!

Hey guys, just uploaded a new short on YouTube, it’s only the second time I’ve uploaded a video with my new company logo which consists of a CGI transformation of camera parts. Check it out and give me your insight, I’d love to hear it.

And watch the vid while you’re at it 😉

http://www.youtube.com/watch?v=DwYi6QG7cgk

Any Built in equivalent of GI_joe?

Hi guys,

Anybody knows if there is a built-in equivalent of GI_joe.mel from Highend3d.com in Maya 2008? It’s purpose is to take a photograph or render of a final environnement and create simulated image-based global illumination.

Thank you for the information

“Nine” – Teaser.

Director – Tim Burton
Producer – Timur Bekmambetov (Wanted)

Premiere – 9.09.09 🙂

See here

Attached Thumbnails
Click image for larger version

Name:	nine.jpg
Views:	N/A
Size:	13.9 KB
ID:	7070