Out of this world..

In the past i have spend hours and hours trying to get planets to look right. In the end i did come up with a great planet that you can zoom into a reasonable amount. That file was nearly 1GB and took a 4GB machine to render it out..

So the other day i thought I’d come back to the whole planet thing with a different approach. Thinking how I’d do it if a client asked me to do it, time being money etc.

What i came up with was a 2.5D approach, mapping a NASA photo onto part of a sphere and only working with that past of the planet. I removed the specularity from the NASA image and any camera reflexes. Then made a new specular map, mainly just where the oceans were..

This is what i had when rendered..


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