broadcast limits vs nice blacks

Hi all,
I do understand broadcast limits however, I am very confused.

For example, if I needed the blacks to be crushed to create the desired effect of the image.

Then, if I were to set the black level to broadcast specs, the black would get washed out, they would go right back to the original level.

How can I keep the "Crushed look" AND remaining broadcast safe?
Or is that an oxy moron? 🙂

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