Lighting & Shading TD

A studio based in Brussels is currently looking for a Shader developer for an animated, stereoscopic feature.

* 3+ years experience in feature film/broadcast visual effects production
* Thorough working knowledge of Maya and RenderMan
* Python, MEL, RSL
* Responsible for creating new shaders, optimizing rendering processes
* Script and maintain a variety of tools for rendering
* A feeling for user-friendly tools design

http://www.smoothdevil.com/index.php?page=job&job_id=1424

closes: 13 Dec 2010

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