3D Maya Generalist.

An award-winning, London based, Print & Interactive Post-Production studio with an international client base is currently looking for a 3D Maya Generalist.

• 2/3 years production experience minimum.
• Rendering with Maya and Mental Ray / Final Render / Renderman
• Strong skills in lighting & illumination (HDRI)
• Texturing
• Strong skills in 2D packages as Photoshop, After FX, Fusion
• Camera flights / Cinematography
• Knowledge in camera animation and environment modeling is a plus
• Thorough knowledge of the principles of 3D (animation, FX, modelling, texturing, lighting, scripting, shading, rendering, rigging).
• We appreciate that the candidate may have varying levels of knowledge in these fields.
• Full working knowledge of Maya
• You would need to be comfortable with the more technical aspects of CG work, and have a good sense of the artistic side as well. Programming or scripting skills (e.g. mel, python) would be beneficial, but not essential.
• Familiarity with pipeline issues and a typical post-production environment.
• Minimum of 2/3 years experience in Print and/or Interactive. Experience in other areas of visual effects (TV, games) would also be taken into account.
• Experience with HDRI preparation would be welcomed.
• Excellent knowledge of Photoshop essential. ZBrush knowledge a bonus.
• You must be passionate about digital imagery, with an exceptionally keen eye for detail and photographic realism.
• You must work well within a team, be self-motivated and demonstrate a commitment to producing work of the highest standard.

http://www.smoothdevil.com/index.php?page=job&job_id=1002

closes: 6 Jul 2010

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