Weird pixels on 3D render

Hi guys,

I am making a Solar System Animation for my work.
I used couple of point lights and 3d spheres for planets.
When I render them out, I see weird white pixels on 3d spheres.
It is like dead pixels on LCD monitor. I tried to turn Antialiasing on or off.
Also, I tried to increase the number of samples from MultiSample.
I can’t fix it. What is wrong with this?
Thank you.

Yun

Nuke 5.1.5 on OSX 10.5.7
Mac Pro QUAD 2.8GHZ

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