Stabilizing issues…
Posted in: NUKE from The FoundryI’m having a bit of trouble properly stabilizing a steadycam shot:
The shot contains a closed bathroom door filmed from the outside, with only the door itself in the picture as well as a huge lamp next to the door.
Now, I had to speed up the middle part of this sequence to shorten it a bit (I needed to
"take out" 592 frames without anyone noticing; if there’s a better solution to this – I’ve
tried some, but they didn’t really work out well – please let me know ๐
What I intend to do now is to absolutely stabilize this shot, then filtering the tracking
data in the curve editor to simply give back some subtle shakiness.
I’m a novice to Nuke (but love it already ๐ so please excuse if my following problem is
too trivial..
Well, I got three points within the image which are suited for tracking; the doorknob on
the left, and two lamp features on the right. When I track all these and hit "stabilize",
the image tends to "morph" in order to stay in one fixed place. I guess that’s because of
the subtle perspective change due to the original shake, so it makes sense. But this knowledge doesn’t help me at all ๐ฎ
Using just one tracking point doesn’t help either due to the source’s rotation.
Could someone please give me a hint where my thinking lacks? Any help would be appreciated ๐
Thanks a bunch in advance!
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