Plugin development on the Mac?

Just wondering what people are using for doing plugin development on the Mac?

I’m used to Xcode for original Mac apps, iPhone devleopment and things like After Effects plugins but the Nuke NSK is setup for standard make files so all the things like organizing files, having reference document links and setting breakpoints in the text files are gone.

Any advice on building and moving the built plugins to .Nuke and debugging?

Thanks.

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