motion blur in post — mental ray for maya with nuke

I’ve periodically looked for solutions on this front for a long time and I never find anything that actually works. I used to use Reelsmart Motion Blur Pro and the lm_2dmv shader. They supposedly updated that shader to run in windows 64-bit, but I’ve tried installing it many times on my XP-64 machines and it never works.

I’m hoping that since I’ve been gone, people have figured out a good workflow for this. What shader do you use to output? How do you use it with existing (or 3rd party?) Nuke nodes?

Many thanks in advance for the help!

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