Maya shadow pass

Hello All,
I’m having a hard time gettign hte shaow to work correctly with Maya render passes system
file setup
IBL for indirect illumination
2 physical lights

I know the operation should be 32 bit
and the operation multiply (minus)

however the result is not even close to the master beauty
I’m probably missing something
adding the EXR files

(I did try to search but couldn’t find the proper answer)
Thanks

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