FBX framerate Problem

Hi I want to export out my camera to 3dsmax so i can render CG elements and comp them back in Nuke.

I’m working at 25fps,

But when i export my camera and ground plane cards from Nuke, it sets the FBX framerate to 24fps, which when imported to 3dsmax, means my track is slightly out.

Does anyone know a way to set the exported frame rate of an fbx file in Nuke,
Or any other workflow to get my camera and geometry into 3dsmax at the same frame rate.
Or any scripts or gizmos to help etc.

i’ve tried a chan file, but then i don’t know where my ground plane is so my cg elements don’t sit perfectly on the floor.

Any help greatly appreciated.

Thanks
Lee

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