black pixels on 3d card projections…

I’ve noticed some black pixels scattered around my image, due to the row/columns attribute on the 3d Card. When I start bumping up the count to around 250 or so, black pizels appear. Anyone else seen these or know how to avoid them?

Other than lowering the count, I need it that high, because I’m projecting some gradient maps on it to drive displacement, and it looks like garbage if the poly count is too low.

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