Strechy IKs general questions


I dont understand the needs behind Strechy IKs, i guess like the name says it is a way to strech a limb but i opened Maya created a limb and skinned it to a basic joint chain, applied translate on FK joint and the limb also streched to follow along the extension of bones. Isn’t it a simpler solution? What does Strechy IKs allow that the setup i outlined can’t?

Thank for helping me understand.

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