physical sky problem !!

Dear friends,
Can you please tell me about, how to apply a better skin shader in maya . The out door environment i created with physical sky. miss fast skin shader is not performing well with physical sky. Usually am using DT3d skin shader plugin. With SW render this plugin is working well.But i failed to load that plugin in MR. If any chance to get it correct ?

When rendering, the output is showing a plane skin color with miss fast skin shader. How to make it as a real skin ?

please help me friends !!!!

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