Mental Ray 64-bit Dirtmap Shader

Mental Ray 64-bit Dirtmap Shader

This is a dirtmap mental ray shader that I compiled for Maya on Windows 64-bit and Mac OS X 64-bit. It has been tested with Maya 8.5 and 2011 on Windows 64 bit and Maya 2011 on Mac OS X. I had to update the code slightly to get it to compile for x64. By connecting the dirtmap shader to a surface shader in Maya you can render an occlusion pass. If you want smoother shading for the occlusion pass increase the sample setting to something higher than 16.

Download the Dirtmap Shader for Windows 64-bit Maya.*

*Note: On Windows the Microsoft Visual C++ 2010 Redistributable Package (x64) is required.

Download the Dirtmap Shader for Mac OS X 64-bit (Maya 2011).

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